public override void run() { try { if (_client == null) { return; } Account p = _client._player; if (p == null) { return; } PlayerMissions missions = p._mission; DBQuery query = new DBQuery(); if (missions.getCard(actualMission) != cardIdx) { if (actualMission == 0) { missions.card1 = cardIdx; } else if (actualMission == 1) { missions.card2 = cardIdx; } else if (actualMission == 2) { missions.card3 = cardIdx; } else if (actualMission == 3) { missions.card4 = cardIdx; } query.AddQuery("card" + (actualMission + 1), cardIdx); } missions.selectedCard = cardFlags == 65535; if (missions.actualMission != actualMission) { query.AddQuery("actual_mission", actualMission); missions.actualMission = actualMission; } ComDiv.updateDB("player_missions", "owner_id", _client.player_id, query.GetTables(), query.GetValues()); } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[BASE_MISSION_ENTER_REC.run] Erro fatal!"); } }
public override void run() { try { if (this._client == null) { return; } Account player = this._client._player; if (player == null) { return; } PlayerMissions mission = player._mission; DBQuery dbQuery = new DBQuery(); if (mission.getCard(this.actualMission) != this.cardIdx) { if (this.actualMission == 0) { mission.card1 = this.cardIdx; } else if (this.actualMission == 1) { mission.card2 = this.cardIdx; } else if (this.actualMission == 2) { mission.card3 = this.cardIdx; } else if (this.actualMission == 3) { mission.card4 = this.cardIdx; } dbQuery.AddQuery("card" + (object)(this.actualMission + 1), (object)this.cardIdx); } mission.selectedCard = this.cardFlags == (int)ushort.MaxValue; if (mission.actualMission != this.actualMission) { dbQuery.AddQuery("actual_mission", (object)this.actualMission); mission.actualMission = this.actualMission; } ComDiv.updateDB("player_missions", "owner_id", (object)this._client.player_id, dbQuery.GetTables(), dbQuery.GetValues()); } catch (Exception ex) { Logger.info("BASE_MISSION_ENTER_REC: " + ex.ToString()); } }
public override void run() { Account p = _client._player; if (p == null) { return; } PlayerConfig config = p._config; if (config == null) { return; } if ((type & 1) == 1) { PlayerManager.updateConfigs(query, config); } if ((type & 2) == 2) { query.AddQuery("keys", config.keys); } if ((type & 4) == 4) { PlayerManager.updateMacros(query, config, type); } ComDiv.updateDB("player_configs", "owner_id", _client.player_id, query.GetTables(), query.GetValues()); }
public override void RunImplement() { try { Logger.DebugPacket(GetType().Name, $"actualMission: {actualMission} cardIdx: {cardIdx} cardFlags: {cardFlags}"); Account player = client.SessionPlayer; if (player == null || actualMission > 3 || cardIdx > 9) { return; } PlayerMissions missions = player.missions; using (DBQuery query = new DBQuery()) { if (missions.GetCard(actualMission) != cardIdx) { if (actualMission == 0) { missions.card1 = cardIdx; } else if (actualMission == 1) { missions.card2 = cardIdx; } else if (actualMission == 2) { missions.card3 = cardIdx; } else if (actualMission == 3) { missions.card4 = cardIdx; } query.AddQuery($"card{actualMission + 1}", cardIdx); } missions.selectedCard = cardFlags == 65535; if (missions.actualMission != actualMission) { query.AddQuery("actual_mission", actualMission); missions.actualMission = actualMission; } Utilities.UpdateDB("player_missions", "owner_id", player.playerId, query.GetTables(), query.GetValues()); } } catch (Exception ex) { PacketLog(ex); } }
public override void RunImplement() { try { Account player = client.SessionPlayer; DateTime now = DateTime.Now; if (player == null || (player.configs == null && !player.InsertConfig()) || (now - player.lastSaveConfigs).TotalSeconds < 1) { Logger.Warning($" [GAME] [{GetType().Name}] Ocorreu um problema ao salvar as configurações. PlayerId: {player.playerId}"); return; } if (configs.blood > 3 || configs.sight > 3 || configs.hand > 1 || configs.config > 63 || configs.audioEnable > 7 || configs.audio > 100 || configs.music > 100 || configs.fov < 35 || configs.fov > 80 || configs.sensibilidade < 10 || configs.sensibilidade > 120 || configs.invertedMouse > 1 || (configs.messageInvitation != 0 && configs.messageInvitation != 16 && configs.messageInvitation != 32) || (configs.chatPrivate != 0 && configs.chatPrivate != 1 && configs.chatPrivate != 16 && configs.chatPrivate != 17) || configs.macros > 31 || configs.macro_1.Length > 58 || configs.macro_2.Length > 58 || configs.macro_3.Length > 58 || configs.macro_4.Length > 58 || configs.macro_5.Length > 58) { Logger.Warning($" [GAME] [{GetType().Name}] Dados das configurações recebidas estão incorretos. PlayerId: {player.playerId}"); return; } using (DBQuery query = new DBQuery()) { if ((type & 1) == 1) { player.UpdateConfigs(query, configs); } if ((type & 2) == 2) { query.AddQuery("keys", configs.keys); } if ((type & 4) == 4) { player.UpdateMacros(query, configs, type); } Utilities.UpdateDB("player_configs", "owner_id", player.playerId, query.GetTables(), query.GetValues()); } player.configs = configs; player.lastSaveConfigs = now; } catch (Exception ex) { PacketLog(ex); } }
private void FreepassEffect(Account p,SLOT slot,Room room,bool isBotMode) { DBQuery dbQuery = new DBQuery(); if (p._bonus.freepass == 0 || p._bonus.freepass == 1 && room._channelType == 4) { if (isBotMode || slot.state < SLOT_STATE.BATTLE_READY) { return; } if (p._gp > 0) { p._gp -= 200; if (p._gp < 0) { p._gp = 0; } dbQuery.AddQuery("gp",(object)p._gp); } dbQuery.AddQuery("escapes",(object)++p._statistic.escapes); } else { if (room._state != RoomState.Battle) { return; } int num1 = 0; int num2 = 0; int num3; int num4; if (isBotMode) { int num5 = (int)room.IngameAiLevel * (150 + slot.allDeaths); if (num5 == 0) { ++num5; } int num6 = slot.Score / num5; num3 = num2 + num6; num4 = num1 + num6; } else { int num5 = slot.allKills != 0 || slot.allDeaths != 0 ? (int)slot.inBattleTime(DateTime.Now) : 0; if (room.room_type == (byte)2 || room.room_type == (byte)4) { num4 = (int)((double)slot.Score + (double)num5 / 2.5 + (double)slot.allDeaths * 2.2 + (double)(slot.objetivos * 20)); num3 = (int)((double)slot.Score + (double)num5 / 3.0 + (double)slot.allDeaths * 2.2 + (double)(slot.objetivos * 20)); } else { num4 = (int)((double)slot.Score + (double)num5 / 2.5 + (double)slot.allDeaths * 1.8 + (double)(slot.objetivos * 20)); num3 = (int)((double)slot.Score + (double)num5 / 3.0 + (double)slot.allDeaths * 1.8 + (double)(slot.objetivos * 20)); } } p._exp += ConfigGS.maxBattleXP < num4 ? ConfigGS.maxBattleXP : num4; p._gp += ConfigGS.maxBattleGP < num3 ? ConfigGS.maxBattleGP : num3; if (num3 > 0) { dbQuery.AddQuery("gp",(object)p._gp); } if (num4 > 0) { dbQuery.AddQuery("exp",(object)p._exp); } } ComDiv.updateDB("accounts","player_id",(object)p.player_id,dbQuery.GetTables(),dbQuery.GetValues()); }
private void FreepassEffect(Account player, Slot slot, Room room, bool isBotMode) { using (DBQuery query = new DBQuery()) { if (player.bonus.freepass == 0 || player.bonus.freepass == 1 && room.channelType == 4) { if (isBotMode || slot.state < SlotStateEnum.BATTLE_READY) { return; } if (player.gold >= 200) { player.gold -= 200; query.AddQuery("gold", player.gold); } query.AddQuery("fights_escapes", ++player.statistics.escapes); } else// if (ch._type != 4) { if (room.state != RoomStateEnum.Battle) { return; } int xp = 0, gold = 0; if (isBotMode) { int level = room.IngameAiLevel * (150 + slot.allDeaths); if (level == 0) { level++; } int reward = slot.score / level; gold += reward; xp += reward; } else { int timePlayed = slot.allKills == 0 && slot.allDeaths == 0 ? 0 : (int)slot.InBattleTime(DateTime.Now); if (room.mode == RoomTypeEnum.Destruction || room.mode == RoomTypeEnum.Suppression) { xp = (int)(slot.score + (timePlayed / 2.5) + (slot.allDeaths * 2.2) + (slot.objetivos * 20)); gold = (int)(slot.score + (timePlayed / 3.0) + (slot.allDeaths * 2.2) + (slot.objetivos * 20)); } else { xp = (int)(slot.score + (timePlayed / 2.5) + (slot.allDeaths * 1.8) + (slot.objetivos * 20)); gold = (int)(slot.score + (timePlayed / 3.0) + (slot.allDeaths * 1.8) + (slot.objetivos * 20)); } } xp = xp > Settings.MaxBattleExp ? Settings.MaxBattleExp : xp; gold = gold > Settings.MaxBattleGold ? Settings.MaxBattleGold : gold; if ((player.exp + xp) <= 999999999) { player.exp += xp; } if ((player.gold + gold) <= 999999999) { player.gold += gold; } if (xp > 0) { query.AddQuery("exp", player.exp); } if (gold > 0) { query.AddQuery("gold", player.gold); } } Utilities.UpdateDB("accounts", "id", player.playerId, query.GetTables(), query.GetValues()); } }
private void FreepassEffect(Account p,SLOT slot,Room room,bool isBotMode) { DBQuery query = new DBQuery(); if (p._bonus.freepass == 0 || p._bonus.freepass == 1 && room._channelType == 4) { if (isBotMode || slot.state < SLOT_STATE.BATTLE_READY) { return; } if (p._gp > 0) { p._gp -= 200; if (p._gp < 0) { p._gp = 0; } query.AddQuery("gp",p._gp); } query.AddQuery("escapes",++p._statistic.escapes); } else// if (ch._type != 4) { if (room._state != RoomState.Battle) { return; } int xp = 0,gp = 0; if (isBotMode) { int level = room.IngameAiLevel * (150 + slot.allDeaths); if (level == 0) { level++; } int reward = (slot.Score / level); gp += reward; xp += reward; } else { int timePlayed = slot.allKills == 0 && slot.allDeaths == 0 ? 0 : (int)slot.inBattleTime(DateTime.Now); if (room.room_type == 2 || room.room_type == 4) { xp = (int)(slot.Score + (timePlayed / 2.5) + (slot.allDeaths * 2.2) + (slot.objetivos * 20)); gp = (int)(slot.Score + (timePlayed / 3.0) + (slot.allDeaths * 2.2) + (slot.objetivos * 20)); } else { xp = (int)(slot.Score + (timePlayed / 2.5) + (slot.allDeaths * 1.8) + (slot.objetivos * 20)); gp = (int)(slot.Score + (timePlayed / 3.0) + (slot.allDeaths * 1.8) + (slot.objetivos * 20)); } } p._exp += ConfigGS.maxBattleXP < xp ? ConfigGS.maxBattleXP : xp; p._gp += ConfigGS.maxBattleGP < gp ? ConfigGS.maxBattleGP : gp; if (gp > 0) { query.AddQuery("gp",p._gp); } if (xp > 0) { query.AddQuery("exp",p._exp); } } ComDiv.updateDB("contas","player_id",p.player_id,query.GetTables(),query.GetValues()); }