public void AddToBinary(BinaryTable table) { AttributeConfigRecord record = new AttributeConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Describe = DBCUtil.SetValue(table, Describe, ""); record.AddEnergyRecover = DBCUtil.SetValue(table, AddEnergyRecover, 0); record.AddEnergyMax = DBCUtil.SetValue(table, AddEnergyMax, 0); record.AddMaxAd = DBCUtil.SetValue(table, AddMaxAd, 0); record.AddMinAd = DBCUtil.SetValue(table, AddMinAd, 0); record.AddCritical = DBCUtil.SetValue(table, AddCritical, 0); record.AddCriticalFactor = DBCUtil.SetValue(table, AddCriticalFactor, 0); record.AddMetalFactor = DBCUtil.SetValue(table, AddMetalFactor, 0); record.AddWoodFactor = DBCUtil.SetValue(table, AddWoodFactor, 0); record.AddWaterFactor = DBCUtil.SetValue(table, AddWaterFactor, 0); record.AddFireFactor = DBCUtil.SetValue(table, AddFireFactor, 0); record.AddEarthFactor = DBCUtil.SetValue(table, AddEarthFactor, 0); record.AddFullDamageFactor = DBCUtil.SetValue(table, AddFullDamageFactor, 0); record.AddHpMax = DBCUtil.SetValue(table, AddHpMax, 0); record.AddArmor = DBCUtil.SetValue(table, AddArmor, 0); record.AddMiss = DBCUtil.SetValue(table, AddMiss, 0); record.AddMetalResist = DBCUtil.SetValue(table, AddMetalResist, 0); record.AddWoodResist = DBCUtil.SetValue(table, AddWoodResist, 0); record.AddWaterResist = DBCUtil.SetValue(table, AddWaterResist, 0); record.AddFireResist = DBCUtil.SetValue(table, AddFireResist, 0); record.AddEarthResist = DBCUtil.SetValue(table, AddEarthResist, 0); record.AddAccuracyRecover = DBCUtil.SetValue(table, AddAccuracyRecover, 0); record.AddDamageDerate = DBCUtil.SetValue(table, AddDamageDerate, 0); record.AddMoveSpeed = DBCUtil.SetValue(table, AddMoveSpeed, 0); record.AddFullElementResist = DBCUtil.SetValue(table, AddFullElementResist, 0); record.AddFullElementFactor = DBCUtil.SetValue(table, AddFullElementFactor, 0); record.AddHpFactor = DBCUtil.SetValue(table, AddHpFactor, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { SkillConfigRecord record = new SkillConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Script = DBCUtil.SetValue(table, Script, ""); record.BreakType = DBCUtil.SetValue(table, BreakType, 0); record.NextId = DBCUtil.SetValue(table, NextId, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { SceneConfigRecord record = new SceneConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Name = DBCUtil.SetValue(table, Name, ""); record.Script = DBCUtil.SetValue(table, Script, ""); record.Navmesh = DBCUtil.SetValue(table, Navmesh, ""); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { CameraConfigRecord record = new CameraConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Pitch = DBCUtil.SetValue(table, Pitch, 0); record.Yaw = DBCUtil.SetValue(table, Yaw, 0); record.Distance = DBCUtil.SetValue(table, Distance, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { BuffConfigRecord record = new BuffConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Script = DBCUtil.SetValue(table, Script, ""); record.AttrId = DBCUtil.SetValue(table, AttrId, 0); record.MaxCount = DBCUtil.SetValue(table, MaxCount, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { WorksConfigRecord record = new WorksConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.CostAction = DBCUtil.SetValue(table, CostAction, 0); record.AddAttrType = DBCUtil.SetValue(table, AddAttrType, 0); record.AddAttrValue = DBCUtil.SetValue(table, AddAttrValue, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { ActionConfigRecord record = new ActionConfigRecord(); record.ModelId = DBCUtil.SetValue(table, ModelId, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Stand = DBCUtil.SetValue(table, Stand, ""); record.Run = DBCUtil.SetValue(table, Run, ""); record.Dead = DBCUtil.SetValue(table, Dead, ""); record.Born = DBCUtil.SetValue(table, Born, ""); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { CharacterConfigRecord record = new CharacterConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Model = DBCUtil.SetValue(table, Model, ""); record.Scale = DBCUtil.SetValue(table, Scale, 0); record.ActionId = DBCUtil.SetValue(table, ActionId, 0); record.ActionPrefix = DBCUtil.SetValue(table, ActionPrefix, ""); record.AIScript = DBCUtil.SetValue(table, AIScript, ""); record.AttrId = DBCUtil.SetValue(table, AttrId, 0); record.Skills = DBCUtil.SetValue(table, Skills, null); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { AttributeConfigRecord record = new AttributeConfigRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Describe = DBCUtil.SetValue(table, Describe, ""); record.AddStrength = DBCUtil.SetValue(table, AddStrength, 0); record.AddStrengthRate = DBCUtil.SetValue(table, AddStrengthRate, 0); record.AddIntelligence = DBCUtil.SetValue(table, AddIntelligence, 0); record.AddIntelligenceRate = DBCUtil.SetValue(table, AddIntelligenceRate, 0); record.AddCharm = DBCUtil.SetValue(table, AddCharm, 0); record.AddCharmRate = DBCUtil.SetValue(table, AddCharmRate, 0); record.AddAction = DBCUtil.SetValue(table, AddAction, 0); record.AddActionMax = DBCUtil.SetValue(table, AddActionMax, 0); record.AddGold = DBCUtil.SetValue(table, AddGold, 0); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }
public void AddToBinary(BinaryTable table) { BlocksRecord record = new BlocksRecord(); record.Id = DBCUtil.SetValue(table, Id, 0); record.Description = DBCUtil.SetValue(table, Description, ""); record.Length = DBCUtil.SetValue(table, Length, 0); record.Width = DBCUtil.SetValue(table, Width, 0); record.Res = DBCUtil.SetValue(table, Res, ""); record.Type = DBCUtil.SetValue(table, Type, 0); record.LeftPortType = DBCUtil.SetValue(table, LeftPortType, 0); record.LeftOffeset = DBCUtil.SetValue(table, LeftOffeset, null); record.RightPortType = DBCUtil.SetValue(table, RightPortType, 0); record.RightOffset = DBCUtil.SetValue(table, RightOffset, null); record.ForwardPortType = DBCUtil.SetValue(table, ForwardPortType, 0); record.ForwardOffset = DBCUtil.SetValue(table, ForwardOffset, null); record.BackPortType = DBCUtil.SetValue(table, BackPortType, 0); record.BackOffset = DBCUtil.SetValue(table, BackOffset, null); byte[] bytes = GetRecordBytes(record); table.Records.Add(bytes); }