public static Color GetDatabaseStatusColor(DATABASESTATUS status) { Color color = Color.Plum; if ((status & DATABASESTATUS.ERROR) > 0) { color = Color.Red; } else if ((status & DATABASESTATUS.UPTODATE) > 0) { color = Color.Green; } else if ((status & DATABASESTATUS.COMPLETE) > 0) { color = Color.Blue; } else if ((status & DATABASESTATUS.UPDATING) > 0) { color = Color.Gold; } else if ((status & DATABASESTATUS.EMPTY) > 0) { color = Color.Black; } return(color); }
public void ResetDBStatusBit(DATABASESTATUS statusbit, System.Data.SQLite.SQLiteDatabase db = null) { if (db == null) { db = this.db; } if (db != null) { db.Status &= ~statusbit; } }
public void SetDBStatus(DATABASESTATUS status, System.Data.SQLite.SQLiteDatabase db = null) { if (db == null) { db = this.db; } if (db != null) { db.Status = status; } }
public bool GetDBStatusBit(DATABASESTATUS statusbit, System.Data.SQLite.SQLiteDatabase db = null) { if (db == null) { db = this.db; } if (db != null) { return((((int)db.Status) & ((int)statusbit)) > 0); } return(false); }
public static string GetDatabaseStatusText(DATABASESTATUS status) { string s = ""; if ((status & DATABASESTATUS.UNDEFINED) > 0) { s = "Database status is unknown."; } if ((status & DATABASESTATUS.ERROR) > 0) { if (s.Length > 0) { s = s + "\n"; } s = s + "Database has errors."; } if ((status & DATABASESTATUS.UPTODATE) > 0) { if (s.Length > 0) { s = s + "\n"; } s = s + "Database is up to date."; } if ((status & DATABASESTATUS.COMPLETE) > 0) { if (s.Length > 0) { s = s + "\n"; } s = s + "Database is complete."; } if ((status & DATABASESTATUS.UPDATING) > 0) { if (s.Length > 0) { s = s + "\n"; } s = s + "Database is updating."; } if ((status & DATABASESTATUS.EMPTY) > 0) { if (s.Length > 0) { s = s + "\n"; } s = s + "Database is empty."; } return(s); }
public SQLiteDatabase(string filename) { if (String.IsNullOrEmpty(filename)) { // create a default database file name filename = "db.db3"; } // handle special filenames if (filename == ":memory:") { isinmemory = true; dblocation = filename; return; } // check if filename contains path string directory = Path.GetDirectoryName(filename); if (String.IsNullOrEmpty(directory)) { // create default database directory name // collect entry assembly info Assembly ass = Assembly.GetCallingAssembly(); string name = ass.GetName().Name; string product = ""; string company = ""; object[] attribs; attribs = ass.GetCustomAttributes(typeof(AssemblyCompanyAttribute), true); if (attribs.Length > 0) { company = ((AssemblyCompanyAttribute)attribs[0]).Company; } attribs = ass.GetCustomAttributes(typeof(AssemblyProductAttribute), true); if (attribs.Length > 0) { product = ((AssemblyProductAttribute)attribs[0]).Product; } // create database path string dir = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); if (!String.IsNullOrEmpty(company)) { dir = Path.Combine(dir, company); } if (!String.IsNullOrEmpty(product)) { dir = Path.Combine(dir, product); } directory = Path.Combine(dir, "Database"); filename = Path.Combine(directory, filename); } dblocation = filename; // create an empty database if not file found if (!File.Exists(dblocation)) { // check for existing directory first string dir = Path.GetDirectoryName(dblocation); if (!Directory.Exists(dir)) { Directory.CreateDirectory(dir); } } // set status to UNDEFINED after initialization Status = DATABASESTATUS.UNDEFINED; }
public void ResetDBStatusBit(ELEVATIONMODEL model, DATABASESTATUS statusbit) { this.ResetDBStatusBit(statusbit, GetPropagationDatabase(model)); }
public bool GetDBStatusBit(ELEVATIONMODEL model, DATABASESTATUS statusbit) { return(this.GetDBStatusBit(statusbit, GetPropagationDatabase(model))); }
public void SetDBStatus(ELEVATIONMODEL model, DATABASESTATUS status) { this.SetDBStatus(status, GetPropagationDatabase(model)); }