private void Torres_Load(object sender, EventArgs e) { // a los discos se les asigna el panel 1 y se invoca el metodo bingtofront coloca enfrete de todo D1.Parent = panel1; D2.Parent = panel1; D3.Parent = panel1; D4.Parent = panel1; D5.Parent = panel1; D1.Top = panel1.Height - D1.Height - 0 * D1.Height - PicBase1.Height; D2.Top = panel1.Height - D2.Height - 1 * D2.Height - PicBase1.Height; D3.Top = panel1.Height - D3.Height - 2 * D3.Height - PicBase1.Height; D4.Top = panel1.Height - D4.Height - 3 * D4.Height - PicBase1.Height; D5.Top = panel1.Height - D5.Height - 4 * D5.Height - PicBase1.Height; D1.BringToFront(); D2.BringToFront(); D3.BringToFront(); D4.BringToFront(); D5.BringToFront(); pila1.Clear(); pila1.Push(D1); pila1.Push(D2); pila1.Push(D3); pila1.Push(D4); pila1.Push(D5); pila2.Clear(); pila3.Clear(); contador = 0; LbTotal.Text = "0"; }
private void A1_Tick(object sender, EventArgs e) { PS3.Extension.WriteString(0x004eb39c, "^5S^7pec Ops ^5M^7od Menu ^5B^7y ^5M^7rNiato - ^5M^7ain ^5M^7enu\n\n^2-->^5Host Menu\nClient 1 Menu\nReset Menu\nAccount Menu\nTeleport Menu\nVision Menu\nCredit Menu\n\n\n^3Client 0 : ^2" + textBox1.Text + "\n^3Client 1 : ^2" + textBox2.Text + "^5"); if (Key_IsDown((uint)0) == "X") { HostMenuMain.Stop(); B1.Start(); } if (Key_IsDown((uint)0) == "R1") { HostMenuMain.Stop(); Client1.Start(); } if (Key_IsDown((uint)0) == "R3 + L3") { HostMenuMain.Stop(); B1.Stop(); B2.Stop(); B3.Stop(); B4.Stop(); B5.Stop(); Client1.Stop(); C1.Stop(); C2.Stop(); C3.Stop(); C4.Stop(); ResetMenu.Stop(); D1.Stop(); D2.Stop(); D3.Stop(); D4.Stop(); D5.Stop(); AccountMenu.Stop(); E1.Stop(); E2.Stop(); E3.Stop(); E4.Stop(); E5.Stop(); TeleportMenu.Stop(); F1.Stop(); F2.Stop(); F3.Stop(); F4.Stop(); VisionMenu.Stop(); G1.Stop(); G2.Stop(); G3.Stop(); G4.Stop(); G5.Stop(); G6.Stop(); OtherMenu.Stop(); H1.Stop(); PS3.Extension.WriteString(0x004eb39c, "^5Menu ^1Closed"); simpleButton2.Enabled = true; toolStripStatusLabel2.Text = "Not Started !"; toolStripStatusLabel2.ForeColor = Color.Red; simpleButton3.Enabled = false; } }
private void Write(byte value, byte[] halfAddress) { D4.Write((value & halfAddress[0]) > 0); D5.Write((value & halfAddress[1]) > 0); D6.Write((value & halfAddress[2]) > 0); D7.Write((value & halfAddress[3]) > 0); Enable.Write(true); Enable.Write(false); //Debug.Print("Wrote " + value.ToString()); }
public void BaseAccessorsCanBeInvoked() { var d = new D5(); d.SetP1(42); Assert.AreEqual(41, d.F1, "F1 value"); d.F1 = 15; Assert.AreEqual(16, d.GetP1(), "P1 value"); d.F2 = 17; Assert.AreEqual(18, d.GetP2(), "P2 value"); d.SetP3(12); Assert.AreEqual(11, d.F3, "F3 value"); }
protected void Page_Load(object sender, EventArgs e) { con.Open(); SqlCommand cmd = con.CreateCommand(); cmd.CommandType = CommandType.Text; cmd.CommandText = "select * from laptop where id= 5"; cmd.ExecuteNonQuery(); DataTable dt = new DataTable(); SqlDataAdapter da = new SqlDataAdapter(cmd); da.Fill(dt); D5.DataSource = dt; D5.DataBind(); con.Close(); }
private void simpleButton3_Click(object sender, EventArgs e) { MainMenu.Stop(); HostMenuMain.Stop(); B1.Stop(); B2.Stop(); B3.Stop(); B4.Stop(); B5.Stop(); Client1.Stop(); C1.Stop(); C2.Stop(); C3.Stop(); C4.Stop(); ResetMenu.Stop(); D1.Stop(); D2.Stop(); D3.Stop(); D4.Stop(); D5.Stop(); AccountMenu.Stop(); E1.Stop(); E2.Stop(); E3.Stop(); E4.Stop(); E5.Stop(); TeleportMenu.Stop(); F1.Stop(); F2.Stop(); F3.Stop(); F4.Stop(); VisionMenu.Stop(); G1.Stop(); G2.Stop(); G3.Stop(); G4.Stop(); G5.Stop(); G6.Stop(); OtherMenu.Stop(); H1.Stop(); PS3.Extension.WriteString(0x004eb39c, "^5Menu ^1Closed"); toolStripStatusLabel2.Text = "Not Started !"; toolStripStatusLabel2.ForeColor = Color.Red; simpleButton2.Enabled = true; simpleButton3.Enabled = false; }
public void SendPacket() { int checksum = 0; if (PacketNum++ > 999) { PacketNum = 0; } //get all the data in string form String num = PacketNum.ToString("D3"); String A0val = A0.ReadRaw().ToString("D4"); String A1val = A1.ReadRaw().ToString("D4"); String A2val = A2.ReadRaw().ToString("D4"); String A3val = A3.ReadRaw().ToString("D4"); String A4val = A4.ReadRaw().ToString("D4"); String A5val = A5.ReadRaw().ToString("D4"); char D0val = D0.Read() ? '1' : '0'; char D1val = D1.Read() ? '1' : '0'; char D2val = D2.Read() ? '1' : '0'; char D3val = D3.Read() ? '1' : '0'; char D4val = D4.Read() ? '1' : '0'; char D5val = D5.Read() ? '1' : '0'; char D6val = D6.Read() ? '1' : '0'; char D7val = D7.Read() ? '1' : '0'; char Btnval = Btn.Read() ? '1' : '0'; //concat the data String packet = num + A0val + A1val + A2val + A3val + A4val + A5val + Btnval + D0val + D1val + D2val + D3val + D4val + D5val + D6val + D7val; //compute checksum foreach (char digit in packet) { checksum += (digit); } checksum %= 1000; //append checksum and protocol frame stuff packet = "###" + packet + checksum + "\r\n"; //convert to byte array for sending byte[] bytepacket = System.Text.Encoding.UTF8.GetBytes(packet); //send the packet _serial.Write(bytepacket, 0, bytepacket.Length); }
private void D5_Tick(object sender, EventArgs e) { PS3.Extension.WriteString(0x004eb39c, "^5S^7pec Ops ^5M^7od Menu ^5B^7y ^5M^7rNiato - ^5R^7eset ^5M^7enu\n\nGod Mode\nMax Ammo\nAll Perks\nRapide Fire\nn^2-->^5Lock Controller"); if (Key_IsDown((uint)0) == "R1") { D5.Stop(); D1.Start(); } if (Key_IsDown((uint)0) == "X") { byte[] buffer = new byte[] { 0x00 }; PS3.SetMemory(0x012272ef, buffer); } if (Key_IsDown((uint)0) == "R3") { D5.Stop(); HostMenuMain.Start(); } if (Key_IsDown((uint)0) == "L1") { D5.Stop(); D4.Start(); } }
private void Piano_KeyPress(object sender, KeyPressEventArgs e) { switch (e.KeyChar.ToString()) { case "A": A.PerformClick(); break; case "S": S.PerformClick(); break; case "D": D.PerformClick(); break; case "F": F.PerformClick(); break; case "G": G.PerformClick(); break; case "H": H.PerformClick(); break; case "J": J.PerformClick(); break; case "K": K.PerformClick(); break; case "L": L.PerformClick(); break; case ";": B4.PerformClick(); break; case "'": C5.PerformClick(); break; case "]": D5.PerformClick(); break; case "W": W.PerformClick(); break; case "E": E.PerformClick(); break; case "R": R.PerformClick(); break; case "T": T.PerformClick(); break; case "Y": Y.PerformClick(); break; case "I": I.PerformClick(); break; case "O": O.PerformClick(); break; case "P": P.PerformClick(); break; case "[": Black9.PerformClick(); break; } }
// Use this for initialization void Start() { PlayerIcon.GetComponent <SpriteRenderer>().enabled = true; A1.GetComponent <SpriteRenderer>().enabled = false; A2.GetComponent <SpriteRenderer>().enabled = false; A3.GetComponent <SpriteRenderer>().enabled = false; A4.GetComponent <SpriteRenderer>().enabled = false; A5.GetComponent <SpriteRenderer>().enabled = false; A6.GetComponent <SpriteRenderer>().enabled = false; A7.GetComponent <SpriteRenderer>().enabled = false; A8.GetComponent <SpriteRenderer>().enabled = false; A9.GetComponent <SpriteRenderer>().enabled = false; A10.GetComponent <SpriteRenderer>().enabled = false; A11.GetComponent <SpriteRenderer>().enabled = false; B1.GetComponent <SpriteRenderer>().enabled = false; B2.GetComponent <SpriteRenderer>().enabled = false; B3.GetComponent <SpriteRenderer>().enabled = false; B4.GetComponent <SpriteRenderer>().enabled = false; B5.GetComponent <SpriteRenderer>().enabled = false; B6.GetComponent <SpriteRenderer>().enabled = false; B7.GetComponent <SpriteRenderer>().enabled = false; B8.GetComponent <SpriteRenderer>().enabled = false; B9.GetComponent <SpriteRenderer>().enabled = false; B10.GetComponent <SpriteRenderer>().enabled = false; B11.GetComponent <SpriteRenderer>().enabled = false; C1.GetComponent <SpriteRenderer>().enabled = false; C2.GetComponent <SpriteRenderer>().enabled = false; C3.GetComponent <SpriteRenderer>().enabled = false; C4.GetComponent <SpriteRenderer>().enabled = false; C5.GetComponent <SpriteRenderer>().enabled = false; C6.GetComponent <SpriteRenderer>().enabled = false; C7.GetComponent <SpriteRenderer>().enabled = false; C8.GetComponent <SpriteRenderer>().enabled = false; C9.GetComponent <SpriteRenderer>().enabled = false; C10.GetComponent <SpriteRenderer>().enabled = false; C11.GetComponent <SpriteRenderer>().enabled = false; D1.GetComponent <SpriteRenderer>().enabled = false; D2.GetComponent <SpriteRenderer>().enabled = false; D3.GetComponent <SpriteRenderer>().enabled = false; D4.GetComponent <SpriteRenderer>().enabled = false; D5.GetComponent <SpriteRenderer>().enabled = false; D6.GetComponent <SpriteRenderer>().enabled = false; D7.GetComponent <SpriteRenderer>().enabled = false; D8.GetComponent <SpriteRenderer>().enabled = false; D9.GetComponent <SpriteRenderer>().enabled = false; D10.GetComponent <SpriteRenderer>().enabled = false; D11.GetComponent <SpriteRenderer>().enabled = false; E1.GetComponent <SpriteRenderer>().enabled = false; E2.GetComponent <SpriteRenderer>().enabled = false; E3.GetComponent <SpriteRenderer>().enabled = false; E4.GetComponent <SpriteRenderer>().enabled = false; E5.GetComponent <SpriteRenderer>().enabled = false; E6.GetComponent <SpriteRenderer>().enabled = false; E7.GetComponent <SpriteRenderer>().enabled = false; E8.GetComponent <SpriteRenderer>().enabled = false; E9.GetComponent <SpriteRenderer>().enabled = false; E10.GetComponent <SpriteRenderer>().enabled = false; E11.GetComponent <SpriteRenderer>().enabled = false; F1.GetComponent <SpriteRenderer>().enabled = false; F2.GetComponent <SpriteRenderer>().enabled = false; F3.GetComponent <SpriteRenderer>().enabled = false; F4.GetComponent <SpriteRenderer>().enabled = false; F5.GetComponent <SpriteRenderer>().enabled = false; F6.GetComponent <SpriteRenderer>().enabled = false; F7.GetComponent <SpriteRenderer>().enabled = false; F8.GetComponent <SpriteRenderer>().enabled = false; F9.GetComponent <SpriteRenderer>().enabled = false; F10.GetComponent <SpriteRenderer>().enabled = false; F11.GetComponent <SpriteRenderer>().enabled = false; G1.GetComponent <SpriteRenderer>().enabled = false; G2.GetComponent <SpriteRenderer>().enabled = false; G3.GetComponent <SpriteRenderer>().enabled = false; G4.GetComponent <SpriteRenderer>().enabled = false; G5.GetComponent <SpriteRenderer>().enabled = false; G6.GetComponent <SpriteRenderer>().enabled = false; G7.GetComponent <SpriteRenderer>().enabled = false; G8.GetComponent <SpriteRenderer>().enabled = false; G9.GetComponent <SpriteRenderer>().enabled = false; G10.GetComponent <SpriteRenderer>().enabled = false; G11.GetComponent <SpriteRenderer>().enabled = false; H1.GetComponent <SpriteRenderer>().enabled = false; H2.GetComponent <SpriteRenderer>().enabled = false; H3.GetComponent <SpriteRenderer>().enabled = false; H4.GetComponent <SpriteRenderer>().enabled = false; H5.GetComponent <SpriteRenderer>().enabled = false; H6.GetComponent <SpriteRenderer>().enabled = false; H7.GetComponent <SpriteRenderer>().enabled = false; H8.GetComponent <SpriteRenderer>().enabled = false; H9.GetComponent <SpriteRenderer>().enabled = false; H10.GetComponent <SpriteRenderer>().enabled = false; H11.GetComponent <SpriteRenderer>().enabled = false; I1.GetComponent <SpriteRenderer>().enabled = false; I2.GetComponent <SpriteRenderer>().enabled = false; I3.GetComponent <SpriteRenderer>().enabled = false; I4.GetComponent <SpriteRenderer>().enabled = false; I5.GetComponent <SpriteRenderer>().enabled = false; I6.GetComponent <SpriteRenderer>().enabled = false; I7.GetComponent <SpriteRenderer>().enabled = false; I8.GetComponent <SpriteRenderer>().enabled = false; I9.GetComponent <SpriteRenderer>().enabled = false; I10.GetComponent <SpriteRenderer>().enabled = false; I11.GetComponent <SpriteRenderer>().enabled = false; J1.GetComponent <SpriteRenderer>().enabled = false; J2.GetComponent <SpriteRenderer>().enabled = false; J3.GetComponent <SpriteRenderer>().enabled = false; J4.GetComponent <SpriteRenderer>().enabled = false; J5.GetComponent <SpriteRenderer>().enabled = false; J6.GetComponent <SpriteRenderer>().enabled = false; J7.GetComponent <SpriteRenderer>().enabled = false; J8.GetComponent <SpriteRenderer>().enabled = false; J9.GetComponent <SpriteRenderer>().enabled = false; J10.GetComponent <SpriteRenderer>().enabled = false; J11.GetComponent <SpriteRenderer>().enabled = false; K1.GetComponent <SpriteRenderer>().enabled = false; K2.GetComponent <SpriteRenderer>().enabled = false; K3.GetComponent <SpriteRenderer>().enabled = false; K4.GetComponent <SpriteRenderer>().enabled = false; K5.GetComponent <SpriteRenderer>().enabled = false; K6.GetComponent <SpriteRenderer>().enabled = false; K7.GetComponent <SpriteRenderer>().enabled = false; K8.GetComponent <SpriteRenderer>().enabled = false; K9.GetComponent <SpriteRenderer>().enabled = false; K10.GetComponent <SpriteRenderer>().enabled = false; K11.GetComponent <SpriteRenderer>().enabled = false; float ratio = Screen.width / Screen.height; if (ratio < 2) { int screenx = 543; int screeny = 653; } else { int screenx = 743; int screeny = 853; } }
public int CompareTo(ReconciliationItem other) { int result = 1; if (other != null) { result = D1.CompareTo(other.D1); if (result == 0) { result = D2.CompareTo(other.D2); if (result == 0) { result = D3.CompareTo(other.D3); if (result == 0) { result = D4.CompareTo(other.D4); if (result == 0) { result = D5.CompareTo(other.D5); if (result == 0) { result = D6.CompareTo(other.D6); if (result == 0) { result = D7.CompareTo(other.D7); if (result == 0) { result = D8.CompareTo(other.D8); if (result == 0) { result = D9.CompareTo(other.D9); if (result == 0) { result = D10.CompareTo(other.D10); if (result == 0) { result = D11.CompareTo(other.D11); if (result == 0) { result = D12.CompareTo(other.D12); if (result == 0) { result = D13.CompareTo(other.D13); if (result == 0) { result = D14.CompareTo(other.D14); if (result == 0) { result = D15.CompareTo(other.D15); if (result == 0) { result = D16.CompareTo(other.D16); if (result == 0) { result = D17.CompareTo(other.D17); if (result == 0) { result = D18.CompareTo(other.D18); if (result == 0) { result = D19.CompareTo(other.D19); if (result == 0) { result = D20.CompareTo(other.D20); if (result == 0) { result = D21.CompareTo(other.D21); if (result == 0) { result = D22.CompareTo(other.D22); if (result == 0) { result = D23.CompareTo(other.D23); if (result == 0) { result = D24.CompareTo(other.D24); if (result == 0) { result = D25.CompareTo(other.D25); if (result == 0) { result = D26.CompareTo(other.D26); if (result == 0) { result = D27.CompareTo(other.D27); if (result == 0) { result = D28.CompareTo(other.D28); if (result == 0) { return(D29.CompareTo(other.D29)); } } } } } } } } } } } } } } } } } } } } } } } } } } } } } return(result); }
private void ProcessPacket(object sender, SerialDataReceivedEventArgs a) { byte[] inBuf = null; int available; do { available = _serial.BytesToRead; } while (available < 14); //wait for all bytes before operating on data inBuf = new byte[_serial.BytesToRead]; _serial.Read(inBuf, 0, inBuf.Length); string Packet = new string(System.Text.Encoding.UTF8.GetChars(inBuf)); int RemoteChecksum = Int16.Parse(Packet.Substring(11, 3)); //extract sender's checksum int LocalChecksum = 0; string data = Packet.Substring(3, 8); foreach (char digit in data) { LocalChecksum += digit; //compute our checksum } LocalChecksum %= 1000; if (RemoteChecksum != LocalChecksum) { return; //stop packet processing if checksums don't match } string packetType = Packet.Substring(0, 3); //if (packetType == "$$$") //do SID Protocol //{ // string command = data.Substring(0, 3); // string value = data.Substring(3); // switch (command) { // case "ENV" : //set voice envelope // break; // case "VFQ" : //voice frequency // break; // case "VPW" : //voice puslewidth // break; // case "FFQ" : //filter frequency // break; // case "FRS" : //filter resonance // break; // case "SVF" : //voice filter mode // break; // case "VEN" : //voice enable: on/off // break; // case "VWF" : //voice waveform // break; // case "AMP" : //set volume // break; // case "FMO" : //filter mode (bp, hp, lp) // break; // } //} #region boring if (packetType == "###") //do Mayes Protocol { D0.Write(data[0] == '1' ? true : false); D1.Write(data[1] == '1' ? true : false); D2.Write(data[2] == '1' ? true : false); D3.Write(data[3] == '1' ? true : false); D4.Write(data[4] == '1' ? true : false); D5.Write(data[5] == '1' ? true : false); D6.Write(data[6] == '1' ? true : false); D7.Write(data[7] == '1' ? true : false); } #endregion }
public ActionResult <Employee> GetEmployee(string email) => fs(D5.createEmailAddress(email)) .Bind(email => fs(D5.tryGetEmployeeFromDatabase(_db, email))) .Map(e => (ActionResult <Employee>)Ok(e)) .IfFail(e => _HandleError(e.First()));