public virtual void SetInterpolationMode( D2D1_BITMAP_INTERPOLATION_MODE interpolationMode ) { var fp = GetFunctionPointer(10); if (m_SetInterpolationModeFunc == null) { m_SetInterpolationModeFunc = (SetInterpolationModeFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(SetInterpolationModeFunc)); } m_SetInterpolationModeFunc(m_ptr, interpolationMode); }
public virtual void DrawBitmap( ID2D1Bitmap bitmap, ref System.Numerics.Vector4 destinationRectangle, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, ref System.Numerics.Vector4 sourceRectangle ) { var fp = GetFunctionPointer(26); if (m_DrawBitmapFunc == null) { m_DrawBitmapFunc = (DrawBitmapFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(DrawBitmapFunc)); } m_DrawBitmapFunc(m_ptr, bitmap != null ? bitmap.Ptr : IntPtr.Zero, ref destinationRectangle, opacity, interpolationMode, ref sourceRectangle); }
public static void DrawBitmap(this ID2D1RenderTarget renderTarget, ID2D1Bitmap bitmap, float opacity = 1, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE.D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, D2D_RECT_F?destinationRectangle = null, D2D_RECT_F?sourceRectangle = null) { if (renderTarget == null) { throw new ArgumentNullException(nameof(renderTarget)); } using (var drc = destinationRectangle.StructureToMemory()) { using (var src = sourceRectangle.StructureToMemory()) { renderTarget.DrawBitmap(bitmap, drc.Pointer, opacity, interpolationMode, src.Pointer); } } }
public static void DrawBitmap(this ID2D1DeviceContext device, ID2D1Bitmap bitmap, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, D2D_RECT_F?destinationRectangle = null, D2D_RECT_F?sourceRectangle = null) { if (device == null) { throw new ArgumentNullException(nameof(device)); } using (var drc = destinationRectangle.StructureToMemory()) { using (var src = sourceRectangle.StructureToMemory()) { device.DrawBitmap(bitmap, drc.Pointer, opacity, interpolationMode, src.Pointer); } } }
public static void DrawBitmap(this ID2D1DeviceContext device, ID2D1Bitmap bitmap, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, D2D_RECT_F?destinationRectangle = null, D2D_RECT_F?sourceRectangle = null) { if (device == null) { throw new ArgumentNullException(nameof(device)); } using (var drc = destinationRectangle.StructureToMemory()) { using (var src = sourceRectangle.StructureToMemory()) { #pragma warning disable CA2010 // Always consume the value returned by methods marked with PreserveSigAttribute device.DrawBitmap(bitmap, drc.Pointer, opacity, interpolationMode, src.Pointer); #pragma warning restore CA2010 // Always consume the value returned by methods marked with PreserveSigAttribute } } }
public void DrawBitmap([NativeTypeName("ID2D1Bitmap *")] ID2D1Bitmap *bitmap, [NativeTypeName("const D2D1_RECT_F *")] D2D_RECT_F *destinationRectangle = null, [NativeTypeName("FLOAT")] float opacity = 1.0f, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, [NativeTypeName("const D2D1_RECT_F *")] D2D_RECT_F *sourceRectangle = null) { ((delegate * stdcall <ID2D1BitmapRenderTarget *, ID2D1Bitmap *, D2D_RECT_F *, float, D2D1_BITMAP_INTERPOLATION_MODE, D2D_RECT_F *, void>)(lpVtbl[26]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle); }
public HRESULT DrawSpriteBatch(ID2D1SpriteBatch *spriteBatch, [NativeTypeName("UINT32")] uint startIndex, [NativeTypeName("UINT32")] uint spriteCount, ID2D1Bitmap *bitmap, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, D2D1_SPRITE_OPTIONS spriteOptions) { return(((delegate * unmanaged <ID2D1CommandSink4 *, ID2D1SpriteBatch *, uint, uint, ID2D1Bitmap *, D2D1_BITMAP_INTERPOLATION_MODE, D2D1_SPRITE_OPTIONS, int>)(lpVtbl[32]))((ID2D1CommandSink4 *)Unsafe.AsPointer(ref this), spriteBatch, startIndex, spriteCount, bitmap, interpolationMode, spriteOptions)); }
public void SetInterpolationMode(D2D1_BITMAP_INTERPOLATION_MODE interpolationMode) { ((delegate * unmanaged <ID2D1BitmapBrush *, D2D1_BITMAP_INTERPOLATION_MODE, void>)(lpVtbl[10]))((ID2D1BitmapBrush *)Unsafe.AsPointer(ref this), interpolationMode); }
public static void DrawBitmap(this IComObject <ID2D1RenderTarget> renderTarget, IComObject <ID2D1Bitmap> bitmap, float opacity = 1, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE.D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, D2D_RECT_F?destinationRectangle = null, D2D_RECT_F?sourceRectangle = null) => DrawBitmap(renderTarget?.Object, bitmap?.Object, opacity, interpolationMode, destinationRectangle, sourceRectangle);
public static void DrawBitmap(this ComObject <ID2D1DeviceContext> device, ComObject <ID2D1Bitmap> bitmap, float opacity, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode, D2D_RECT_F?destinationRectangle = null, D2D_RECT_F?sourceRectangle = null) => DrawBitmap(device?.Object, bitmap?.Object, opacity, interpolationMode, destinationRectangle, sourceRectangle);
public D2D1_BITMAP_BRUSH_PROPERTIES(D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP, D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR) { this = BitmapBrushProperties(extendModeX, extendModeY, interpolationMode); }