public StatisticsService( CzeumContext context, IIdentityService identityService, IServiceContainer serviceContainer, IGameTypeMapping gameTypeMapping) { this.context = context; this.identityService = identityService; this.serviceContainer = serviceContainer; this.gameTypeMapping = gameTypeMapping; }
public MessageService( CzeumContext context, ILobbyStorage lobbyStorage, IMapper mapper, IIdentityService identityService, INotificationService notificationService) { this.context = context; this.lobbyStorage = lobbyStorage; this.mapper = mapper; this.identityService = identityService; this.notificationService = notificationService; }
public FriendService(CzeumContext context, IMapper mapper, IIdentityService identityService, IOnlineUserTracker onlineUserTracker, INotificationService notificationService, INotificationPersistenceService notificationPersistenceService) { this.context = context; this.mapper = mapper; this.identityService = identityService; this.onlineUserTracker = onlineUserTracker; this.notificationService = notificationService; this.notificationPersistenceService = notificationPersistenceService; }
public LobbyService(ILobbyStorage lobbyStorage, CzeumContext context, IMapper mapper, IIdentityService identityService, ISoloQueueService soloQueueService, INotificationService notificationService, INotificationPersistenceService notificationPersistenceService, IGameTypeMapping gameTypeMapping) { this.lobbyStorage = lobbyStorage; this.context = context; this.mapper = mapper; this.identityService = identityService; this.soloQueueService = soloQueueService; this.notificationService = notificationService; this.notificationPersistenceService = notificationPersistenceService; this.gameTypeMapping = gameTypeMapping; }
public MatchService( IServiceContainer serviceContainer, CzeumContext context, IMapper mapper, IIdentityService identityService, IMatchConverter matchConverter, INotificationService notificationService, ILobbyStorage lobbyStorage, IAchivementCheckerService achivementService, INotificationPersistenceService notificationPersistenceService, IGameTypeMapping gameTypeMapping) { this.serviceContainer = serviceContainer; this.context = context; this.mapper = mapper; this.identityService = identityService; this.matchConverter = matchConverter; this.notificationService = notificationService; this.lobbyStorage = lobbyStorage; this.achivementService = achivementService; this.notificationPersistenceService = notificationPersistenceService; this.gameTypeMapping = gameTypeMapping; }
public BoardLoader(CzeumContext context) { this.context = context; }
public UserService(CzeumContext context) { this.context = context; }
public NotificationManagerService(CzeumContext context, IIdentityService identityService, IMapper mapper) { this.context = context; this.identityService = identityService; this.mapper = mapper; }
public NotificationPersistenceService(CzeumContext context, INotificationService notificationService) { this.context = context; this.notificationService = notificationService; }
public AchivementService(CzeumContext context, IIdentityService identityService, IMapper mapper) { this.context = context; this.identityService = identityService; this.mapper = mapper; }