protected void createVehicleCylinderModel3D() { Cylinder cylinder = new Cylinder(_points, CYLINDER_NUM_OF_SIDES, CYLINDER_FRONT_RADIUS, CYLINDER_BACK_RADIUS, VEHICLE_SENSOR_CYLINDER_LENGTH); double degree = 90.0; cylinder.RotateZY(_points, ObjectUtils.radians_from_degrees(degree)); _objectGeometry = cylinder.CreateModel(Colors.AliceBlue, true, true); _modelGroup.Children.Add(_objectGeometry); }