예제 #1
0
        public void Play()
        {
            Done = true;
            var unblock   = Find.PlayerState.BlockAll();
            var animation = CutsceneParser.Parse(CutsceneAsset.text);

            StartCoroutine(animation.Begin(() => unblock()));
        }
예제 #2
0
 void Start()
 {
     if (GameState.ArenaVictory)
     {
         StartCoroutine(CutsceneParser.Parse(Cutscene.text)
                        .Begin());
     }
 }