// Use this for initialization
    void Start()
    {
        uiScript = uiManager.GetComponent<CustomizationControl>();

        if(onSprite == null || offSprite == null)
        {
            //Debug.Log("Missing Sprite");
        }

        buttons = gameObject.GetComponentsInChildren<Button>();
        if (buttons != null)
        {
            //Debug.Log("Found " + buttons.Length + " buttons ");
        }else
        {
            //Debug.Log("NO BUTTONS FOUND!!!!");
        }
    }
 // Use this for initialization
 void Start()
 {
     uiScript = uiManager.GetComponent<CustomizationControl>();
     ssScript = ssObject.GetComponent<selectSettings>();
 }