private void AddChannelButton(WorkshopItemType part, int number, string label) { CustomizationColorsMenuChannel component = Object.Instantiate(channelTemplate.gameObject, channelsContainer).GetComponent <CustomizationColorsMenuChannel>(); component.gameObject.SetActive(value: true); channelButtons.Add(component); component.Bind(part, number, label); }
public override void OnGotFocus() { base.OnGotFocus(); CustomizationController.instance.cameraController.FocusCharacterModel(); AddPartButtons(WorkshopItemType.ModelFull, ScriptLocalization.CUSTOMIZATION.PartBody); AddPartButtons(WorkshopItemType.ModelHead, ScriptLocalization.CUSTOMIZATION.PartHead); AddPartButtons(WorkshopItemType.ModelUpperBody, ScriptLocalization.CUSTOMIZATION.PartUpper); AddPartButtons(WorkshopItemType.ModelLowerBody, ScriptLocalization.CUSTOMIZATION.PartLower); selectedChannel = channelButtons[0]; EventSystem.current.SetSelectedGameObject(selectedChannel.gameObject); AddColorButtons(); }
public void SelectChannel(CustomizationColorsMenuChannel channel) { if (selectedChannel != null) { if (colorApplied) { colorApplied = false; CustomizationController.instance.SetColor(selectedChannel.part, selectedChannel.number, colorBackup); } selectedChannel.SetActive(active: false); } selectedChannel = channel; selectedChannel.SetActive(active: true); CustomizationController.instance.cameraController.FocusPart(channel.part); ShowColorPalette(show: true); colorBackup = CustomizationController.instance.GetColor(selectedChannel.part, selectedChannel.number); int num = -1; float num2 = (transparent.color - colorBackup).sqrMagnitude(); for (int i = 0; i < colorButtons.Count; i++) { float num3 = (colorButtons[i].color - colorBackup).sqrMagnitude(); if (num3 < num2) { num2 = num3; num = i; } } transparent.SetActive(-1 == num); for (int j = 0; j < colorButtons.Count; j++) { colorButtons[j].SetActive(j == num); } if (num >= 0) { EventSystem.current.SetSelectedGameObject(colorButtons[num].gameObject); } else { EventSystem.current.SetSelectedGameObject(transparent.gameObject); } }
public void HighlightChannel(CustomizationColorsMenuChannel channel) { }
public void MaskButtonToggle(CustomizationColorsMenuChannel channel) { channel.SetActive(!channel.GetActive()); paint.SetMask(channel.part, channel.number, channel.GetActive()); }