private async Task DistributeEndCardsForDealer(GamePlayer dealer) { var createdPlayerCards = new List <PlayerCard>(); List <Card> deck = await _cardRepository.GetSpecifiedAmount(CardValue.AmountOfEndCardsForDealer); for (int iterator = deck.Count(); iterator > 0 && dealer.CardScore < CardValue.MaxDealerCardScore; iterator--) { Card card = PopCardsFromDeck(deck, CardValue.OneCard).First(); PlayerCard createdPlayerCard = CustomMapper.MapPlayerCard(dealer, card); dealer.PlayerCards.Add(createdPlayerCard); createdPlayerCards.Add(createdPlayerCard); dealer.CardScore = CountCardScore(dealer.PlayerCards); } await _gamePlayerRepository.Update(dealer); await _playerCardRepository.CreateMany(createdPlayerCards); }