예제 #1
0
 public override bool UseItem(Player player)
 {
     if (!TGEMWorld.forestInvasionUp)
     {
         Main.NewText("The forests rumble...", 175, 75, 255, false);
         CustomInvasion.StartCustomInvasion();
         return(true);
     }
     else
     {
         return(false);
     }
 }
예제 #2
0
파일: Disaster.cs 프로젝트: Nyraloid/Chunky
 public override bool UseItem(Player player)
 {
     if (!ChunkyWorld.disaster)
     {
         Main.NewText("Terraria trembles...", 175, 75, 255, false);
         CustomInvasion.StartCustomInvasion();
         ChunkyWorld.NumDisasters = 0;
         return(true);
     }
     else
     {
         return(false);
     }
 }
예제 #3
0
 public override bool UseItem(Player player)
 {
     if (!TGEMWorld.forestInvasionUp)
     {
         Main.NewText("The forests rumble...", 175, 75, 255, false);
         CustomInvasion.StartCustomInvasion();
         player.GetModPlayer <BTFAPlayer>().MagnoliacBool = true;
         player.GetModPlayer <BTFAPlayer>().GentBool      = true;
         return(true);
     }
     else
     {
         return(false);
     }
 }