/// <summary> /// Seeds the random number generator with an automatically-determined value, then builds the game map. /// </summary> /// <param name="mapOfTheDay">If true, the RNG will be seeded with today's date. If false, /// the RNG will be seed with the current date and time to the millisecond.</param> public void GenerateMap(bool mapOfTheDay) { if (mapOfTheDay) { CustomFunctions.InitRandomToToday(); } else { CustomFunctions.InitRandomToNow(); } MapBuilder(); }