예제 #1
0
            /// <summary>
            /// Initializes a new instance of the <see cref="ItemInfo"/> class.
            /// </summary>
            /// <param name="info">The reflection information.</param>
            /// <param name="attributes">The attributes.</param>
            public ItemInfo(MemberInfo info, object[] attributes)
            {
                Info              = info;
                Order             = (EditorOrderAttribute)attributes.FirstOrDefault(x => x is EditorOrderAttribute);
                Display           = (EditorDisplayAttribute)attributes.FirstOrDefault(x => x is EditorDisplayAttribute);
                Tooltip           = (TooltipAttribute)attributes.FirstOrDefault(x => x is TooltipAttribute);
                CustomEditor      = (CustomEditorAttribute)attributes.FirstOrDefault(x => x is CustomEditorAttribute);
                CustomEditorAlias = (CustomEditorAliasAttribute)attributes.FirstOrDefault(x => x is CustomEditorAliasAttribute);
                Space             = (SpaceAttribute)attributes.FirstOrDefault(x => x is SpaceAttribute);
                Header            = (HeaderAttribute)attributes.FirstOrDefault(x => x is HeaderAttribute);
                VisibleIf         = (VisibleIfAttribute)attributes.FirstOrDefault(x => x is VisibleIfAttribute);
                IsReadOnly        = attributes.FirstOrDefault(x => x is ReadOnlyAttribute) != null;
                ExpandGroups      = attributes.FirstOrDefault(x => x is ExpandGroupsAttribute) != null;

                if (!IsReadOnly && info is FieldInfo fieldInfo && fieldInfo.IsInitOnly)
                {
                    // Field declared with `readonly` keyword
                    IsReadOnly = true;
                }
                if (!IsReadOnly && info is PropertyInfo propertyInfo && !propertyInfo.CanWrite)
                {
                    // Property without a setter
                    IsReadOnly = true;
                }
                if (Display?.Name != null)
                {
                    // Use name provided by the attribute
                    DisplayName = Display.Name;
                }
                else
                {
                    // Use filtered member name
                    DisplayName = CustomEditorsUtil.GetPropertyNameUI(info.Name);
                }
            }
예제 #2
0
            /// <summary>
            /// Initializes a new instance of the <see cref="ItemInfo"/> class.
            /// </summary>
            /// <param name="info">The reflection information.</param>
            /// <param name="attributes">The attributes.</param>
            public ItemInfo(MemberInfo info, object[] attributes)
            {
                Info              = info;
                Order             = (EditorOrderAttribute)attributes.FirstOrDefault(x => x is EditorOrderAttribute);
                Display           = (EditorDisplayAttribute)attributes.FirstOrDefault(x => x is EditorDisplayAttribute);
                Tooltip           = (TooltipAttribute)attributes.FirstOrDefault(x => x is TooltipAttribute);
                CustomEditor      = (CustomEditorAttribute)attributes.FirstOrDefault(x => x is CustomEditorAttribute);
                CustomEditorAlias = (CustomEditorAliasAttribute)attributes.FirstOrDefault(x => x is CustomEditorAliasAttribute);
                Space             = (SpaceAttribute)attributes.FirstOrDefault(x => x is SpaceAttribute);
                Header            = (HeaderAttribute)attributes.FirstOrDefault(x => x is HeaderAttribute);
                VisibleIf         = (VisibleIfAttribute)attributes.FirstOrDefault(x => x is VisibleIfAttribute);
                IsReadOnly        = attributes.FirstOrDefault(x => x is ReadOnlyAttribute) != null;
                ExpandGroups      = attributes.FirstOrDefault(x => x is ExpandGroupsAttribute) != null;

                if (Display?.Name != null)
                {
                    // Use name provided by the attribute
                    DisplayName = Display.Name;
                }
                else
                {
                    // Use filtered member name
                    DisplayName = CustomEditorsUtil.GetPropertyNameUI(info.Name);
                }
            }
예제 #3
0
                public override void Initialize(LayoutElementsContainer layout)
                {
                    var proxy = (BuildTabProxy)Values[0];

                    _platform = proxy.Selector.Selected;
                    var platformObj = proxy.PerPlatformOptions[_platform];

                    if (!platformObj.IsSupported)
                    {
                        layout.Label("This platform is not supported on this system.", TextAlignment.Center);
                    }
                    else if (platformObj.IsAvailable)
                    {
                        string name;
                        switch (_platform)
                        {
                        case PlatformType.Windows:
                            name = "Windows";
                            break;

                        case PlatformType.XboxOne:
                            name = "Xbox One";
                            break;

                        case PlatformType.UWP:
                            name = "Windows Store";
                            break;

                        case PlatformType.Linux:
                            name = "Linux";
                            break;

                        case PlatformType.PS4:
                            name = "PlayStation 4";
                            break;

                        case PlatformType.XboxScarlett:
                            name = "Xbox Scarlett";
                            break;

                        case PlatformType.Android:
                            name = "Android";
                            break;

                        default:
                            name = CustomEditorsUtil.GetPropertyNameUI(_platform.ToString());
                            break;
                        }
                        var group = layout.Group(name);

                        group.Object(new ReadOnlyValueContainer(platformObj));

                        _buildButton          = layout.Button("Build").Button;
                        _buildButton.Clicked += OnBuildClicked;
                    }
                    else
                    {
                        platformObj.OnNotAvailableLayout(layout);
                    }
                }
예제 #4
0
            /// <inheritdoc />
            public override void Initialize(LayoutElementsContainer layout)
            {
                _scripts.Clear();

                // Area for drag&drop scripts
                var dragArea = layout.Custom <DragAreaControl>();

                dragArea.CustomControl.ScriptsEditor = this;

                // No support to show scripts for more than one actor selected
                if (Values.Count != 1)
                {
                    return;
                }

                // Scripts
                var scripts = (Script[])Values[0];

                _scripts.AddRange(scripts);
                var elementType = typeof(Script);

                for (int i = 0; i < scripts.Length; i++)
                {
                    var script = scripts[i];
                    if (script == null)
                    {
                        layout.Group("Missing script");
                        continue;
                    }
                    var values = new ListValueContainer(elementType, i, Values);
                    var type   = script.GetType();
                    var editor = CustomEditorsUtil.CreateEditor(type, false);

                    // Create group
                    var title = CustomEditorsUtil.GetPropertyNameUI(type.Name);
                    var group = layout.Group(title);
                    group.Panel.Open(false);

                    // Add settings button to the group
                    const float settingsButtonSize = 14;
                    var         settingsButton     = new Image(group.Panel.Width - settingsButtonSize, 0, settingsButtonSize, settingsButtonSize)
                    {
                        CanFocus     = true,
                        AnchorStyle  = AnchorStyle.UpperRight,
                        IsScrollable = false,
                        Color        = new Color(0.7f),
                        Margin       = new Margin(1),
                        ImageSource  = new SpriteImageSource(FlaxEngine.GUI.Style.Current.Settings),
                        Tag          = script,
                        Parent       = group.Panel
                    };
                    settingsButton.Clicked += SettingsButtonOnClicked;

                    group.Object(values, editor);
                }

                base.Initialize(layout);
            }
예제 #5
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            /// <inheritdoc />
            public override void Initialize(LayoutElementsContainer layout)
            {
                var options = (IList <Type>)Presenter.Panel.Tag;

                _options = new OptionType[options.Count];
                for (int i = 0; i < options.Count; i++)
                {
                    var type = options[i];
                    _options[i] = new OptionType(CustomEditorsUtil.GetPropertyNameUI(type.Name), type, Creator);
                }

                base.Initialize(layout);
            }
예제 #6
0
                public override void Initialize(LayoutElementsContainer layout)
                {
                    var proxy = (BuildTabProxy)Values[0];

                    _platform = proxy.Selector.Selected;
                    var platformObj = proxy.PerPlatformOptions[_platform];

                    var group = layout.Group(CustomEditorsUtil.GetPropertyNameUI(_platform.ToString()));

                    group.Object(new ReadOnlyValueContainer(platformObj));

                    _buildButton          = layout.Button("Build").Button;
                    _buildButton.Clicked += OnBuildClicked;
                }
예제 #7
0
        /// <inheritdoc />
        protected override void OnShowAddContextMenu(ContextMenu.ContextMenu menu)
        {
            base.OnShowAddContextMenu(menu);

            OnSelectActorContextMenu(menu);

            var actor = Actor;

            if (actor == null)
            {
                return;
            }
            var type = actor.GetType();

            menu.AddSeparator();

            // Properties and events
            if (AddProperties(this, menu, type) != 0)
            {
                menu.AddSeparator();
            }
            if (AddEvents(this, menu, type) != 0)
            {
                menu.AddSeparator();
            }

            // Child scripts
            var scripts = actor.Scripts;

            for (int i = 0; i < scripts.Length; i++)
            {
                var script = scripts[i];

                // Skip invalid or hidden scripts
                if (script == null || script.GetType().GetCustomAttributes(true).Any(x => x is HideInEditorAttribute))
                {
                    continue;
                }

                // Prevent from adding the same track twice
                if (SubTracks.Any(x => x is IObjectTrack y && y.Object == script))
                {
                    continue;
                }

                var name = CustomEditorsUtil.GetPropertyNameUI(script.GetType().Name);
                menu.AddButton(name, OnAddScriptTrack).Tag = script;
            }
        }
예제 #8
0
            /// <summary>
            /// Initializes a new instance of the <see cref="ItemInfo"/> class.
            /// </summary>
            /// <param name="info">The reflection information.</param>
            /// <param name="attributes">The attributes.</param>
            public ItemInfo(ScriptMemberInfo info, object[] attributes)
            {
                Info              = info;
                Order             = (EditorOrderAttribute)attributes.FirstOrDefault(x => x is EditorOrderAttribute);
                Display           = (EditorDisplayAttribute)attributes.FirstOrDefault(x => x is EditorDisplayAttribute);
                Tooltip           = (TooltipAttribute)attributes.FirstOrDefault(x => x is TooltipAttribute);
                CustomEditor      = (CustomEditorAttribute)attributes.FirstOrDefault(x => x is CustomEditorAttribute);
                CustomEditorAlias = (CustomEditorAliasAttribute)attributes.FirstOrDefault(x => x is CustomEditorAliasAttribute);
                Space             = (SpaceAttribute)attributes.FirstOrDefault(x => x is SpaceAttribute);
                Header            = (HeaderAttribute)attributes.FirstOrDefault(x => x is HeaderAttribute);
                VisibleIf         = (VisibleIfAttribute)attributes.FirstOrDefault(x => x is VisibleIfAttribute);
                IsReadOnly        = attributes.FirstOrDefault(x => x is ReadOnlyAttribute) != null;
                ExpandGroups      = attributes.FirstOrDefault(x => x is ExpandGroupsAttribute) != null;

                IsReadOnly |= !info.HasSet;
                DisplayName = Display?.Name ?? CustomEditorsUtil.GetPropertyNameUI(info.Name);
            }
예제 #9
0
                public override void Initialize(LayoutElementsContainer layout)
                {
                    var proxy = (BuildTabProxy)Values[0];

                    _platform = proxy.Selector.Selected;
                    var platformObj = proxy.PerPlatformOptions[_platform];

                    if (platformObj.IsAvailable)
                    {
                        string name;
                        switch (_platform)
                        {
                        case PlatformType.Windows:
                            name = "Windows";
                            break;

                        case PlatformType.XboxOne:
                            name = "Xbox One";
                            break;

                        case PlatformType.WindowsStore:
                            name = "Windows Store";
                            break;

                        case PlatformType.Linux:
                            name = "Linux";
                            break;

                        default:
                            name = CustomEditorsUtil.GetPropertyNameUI(_platform.ToString());
                            break;
                        }
                        var group = layout.Group(name);

                        group.Object(new ReadOnlyValueContainer(platformObj));

                        _buildButton          = layout.Button("Build").Button;
                        _buildButton.Clicked += OnBuildClicked;
                    }
                    else
                    {
                        platformObj.OnNotAvailableLayout(layout);
                    }
                }
예제 #10
0
            /// <summary>
            /// Initializes a new instance of the <see cref="ItemInfo"/> class.
            /// </summary>
            /// <param name="info">The reflection information.</param>
            /// <param name="attributes">The attributes.</param>
            public ItemInfo(ScriptMemberInfo info, object[] attributes)
            {
                Info              = info;
                Order             = (EditorOrderAttribute)attributes.FirstOrDefault(x => x is EditorOrderAttribute);
                Display           = (EditorDisplayAttribute)attributes.FirstOrDefault(x => x is EditorDisplayAttribute);
                CustomEditor      = (CustomEditorAttribute)attributes.FirstOrDefault(x => x is CustomEditorAttribute);
                CustomEditorAlias = (CustomEditorAliasAttribute)attributes.FirstOrDefault(x => x is CustomEditorAliasAttribute);
                Space             = (SpaceAttribute)attributes.FirstOrDefault(x => x is SpaceAttribute);
                Header            = (HeaderAttribute)attributes.FirstOrDefault(x => x is HeaderAttribute);
                VisibleIf         = (VisibleIfAttribute)attributes.FirstOrDefault(x => x is VisibleIfAttribute);
                IsReadOnly        = attributes.FirstOrDefault(x => x is ReadOnlyAttribute) != null;
                ExpandGroups      = attributes.FirstOrDefault(x => x is ExpandGroupsAttribute) != null;

                IsReadOnly |= !info.HasSet;
                DisplayName = Display?.Name ?? CustomEditorsUtil.GetPropertyNameUI(info.Name);
                var editor = Editor.Instance;

                TooltipText   = editor.CodeDocs.GetTooltip(info, attributes);
                _membersOrder = editor.Options.Options.General.ScriptMembersOrder;
            }
예제 #11
0
        private TreeNode CreateDiffNode(CustomEditor editor)
        {
            var node = new TreeNode(false)
            {
                Tag = editor
            };

            // Removed Script
            if (editor is RemovedScriptDummy removed)
            {
                node.TextColor = Color.OrangeRed;
                node.Text      = CustomEditorsUtil.GetPropertyNameUI(removed.PrefabObject.GetType().Name);
            }
            // Actor or Script
            else if (editor.Values[0] is ISceneObject sceneObject)
            {
                node.TextColor = sceneObject.HasPrefabLink ? FlaxEngine.GUI.Style.Current.ProgressNormal : FlaxEngine.GUI.Style.Current.BackgroundSelected;
                node.Text      = CustomEditorsUtil.GetPropertyNameUI(sceneObject.GetType().Name);
            }
            // Array Item
            else if (editor.ParentEditor?.Values?.Type.IsArray ?? false)
            {
                node.Text = "Element " + editor.ParentEditor.ChildrenEditors.IndexOf(editor);
            }
            // Common type
            else if (editor.Values.Info != ScriptMemberInfo.Null)
            {
                node.Text = CustomEditorsUtil.GetPropertyNameUI(editor.Values.Info.Name);
            }
            // Custom type
            else if (editor.Values[0] != null)
            {
                node.Text = editor.Values[0].ToString();
            }

            node.Expand(true);

            return(node);
        }
예제 #12
0
            /// <summary>
            /// Creates new Combo Box element description for enum editing.
            /// </summary>
            /// <param name="x">The x location (in node area space).</param>
            /// <param name="y">The y location (in node area space).</param>
            /// <param name="width">The width of the element.</param>
            /// <param name="valueIndex">The index of the node variable linked as the input. Useful to make a physical connection between input box and default value for it.</param>
            /// <param name="enumType">The enum type to present all it's values. Important: first value should be 0 and so on.</param>
            /// <returns>The archetype.</returns>
            public static NodeElementArchetype ComboBox(float x, float y, int width, int valueIndex, Type enumType)
            {
                if (enumType == null || !enumType.IsEnum)
                {
                    throw new ArgumentException();
                }

                FieldInfo[]   fields = enumType.GetFields();
                List <string> values = new List <string>(fields.Length);

                for (int i = 0; i < fields.Length; i++)
                {
                    var field = fields[i];
                    if (field.Name.Equals("value__"))
                    {
                        continue;
                    }

                    var name = CustomEditorsUtil.GetPropertyNameUI(field.Name);
                    values.Add(name);
                }
                return(ComboBox(x, y, width, valueIndex, values.ToArray()));
            }
예제 #13
0
        /// <inheritdoc />
        public override void Initialize(LayoutElementsContainer layout)
        {
            _scripts.Clear();

            // Area for drag&drop scripts
            var dragArea = layout.CustomContainer <DragAreaControl>();

            dragArea.CustomControl.ScriptsEditor = this;

            // No support to show scripts for more than one actor selected
            // TODO: support showing scripts from objects that has the same scripts layout
            if (Values.Count != 1)
            {
                return;
            }

            // Scripts arrange bar
            var dragBar = layout.Custom <ScriptArrangeBar>();

            dragBar.CustomControl.Init(0, this);

            // Scripts
            var scripts = (Script[])Values[0];

            _scripts.AddRange(scripts);
            var elementType = typeof(Script);

            for (int i = 0; i < scripts.Length; i++)
            {
                var script = scripts[i];
                if (script == null)
                {
                    AddMissingScript(i, layout);
                    continue;
                }

                var values = new ListValueContainer(elementType, i, Values);
                var type   = script.GetType();
                var editor = CustomEditorsUtil.CreateEditor(type, false);

                // Create group
                var title = CustomEditorsUtil.GetPropertyNameUI(type.Name);
                var group = layout.Group(title);
                group.Panel.Open(false);

                // Customize
                var typeAttributes = type.GetCustomAttributes(true);
                var tooltip        = (TooltipAttribute)typeAttributes.FirstOrDefault(x => x is TooltipAttribute);
                if (tooltip != null)
                {
                    group.Panel.TooltipText = tooltip.Text;
                }

                // Add toggle button to the group
                var scriptToggle = new CheckBox(2, 0, script.Enabled)
                {
                    TooltipText  = "If checked, script will be enabled",
                    IsScrollable = false,
                    Size         = new Vector2(14, 14),
                    BoxSize      = 12.0f,
                    Tag          = script,
                    Parent       = group.Panel
                };
                scriptToggle.StateChanged += ScriptToggleOnCheckChanged;

                // Add drag button to the group
                const float dragIconSize = 14;
                var         scriptDrag   = new ScriptDragIcon(this, script, scriptToggle.Right, 0.5f, dragIconSize)
                {
                    TooltipText  = "Script reference",
                    CanFocus     = true,
                    IsScrollable = false,
                    Color        = new Color(0.7f),
                    Margin       = new Margin(1),
                    ImageSource  = new SpriteImageSource(Editor.Instance.UI.DragBar12),
                    Tag          = script,
                    Parent       = group.Panel
                };

                // Add settings button to the group
                const float settingsButtonSize = 14;
                var         settingsButton     = new Image(group.Panel.Width - settingsButtonSize, 0, settingsButtonSize, settingsButtonSize)
                {
                    TooltipText  = "Settings",
                    CanFocus     = true,
                    AnchorStyle  = AnchorStyle.UpperRight,
                    IsScrollable = false,
                    Color        = new Color(0.7f),
                    Margin       = new Margin(1),
                    ImageSource  = new SpriteImageSource(FlaxEngine.GUI.Style.Current.Settings),
                    Tag          = script,
                    Parent       = group.Panel
                };
                settingsButton.Clicked += SettingsButtonOnClicked;

                group.Panel.HeaderTextMargin = new Margin(scriptDrag.Right, 15, 2, 2);
                group.Object(values, editor);

                // Scripts arrange bar
                dragBar = layout.Custom <ScriptArrangeBar>();
                dragBar.CustomControl.Init(i + 1, this);
            }

            base.Initialize(layout);
        }
예제 #14
0
        /// <inheritdoc />
        public override void Initialize(LayoutElementsContainer layout)
        {
            // Area for drag&drop scripts
            var dragArea = layout.CustomContainer <DragAreaControl>();

            dragArea.CustomControl.ScriptsEditor = this;

            // No support for showing scripts from multiple actors that have different set of scripts
            var scripts = (Script[])Values[0];

            _scripts.Clear();
            _scripts.AddRange(scripts);
            for (int i = 1; i < Values.Count; i++)
            {
                var e = (Script[])Values[i];
                if (scripts.Length != e.Length)
                {
                    return;
                }
                for (int j = 0; j < e.Length; j++)
                {
                    var t1 = scripts[j]?.TypeName;
                    var t2 = e[j]?.TypeName;
                    if (t1 != t2)
                    {
                        return;
                    }
                }
            }

            // Scripts arrange bar
            var dragBar = layout.Custom <ScriptArrangeBar>();

            dragBar.CustomControl.Init(0, this);

            // Scripts
            var elementType = new ScriptType(typeof(Script));

            _scriptToggles = new CheckBox[scripts.Length];
            for (int i = 0; i < scripts.Length; i++)
            {
                var script = scripts[i];
                if (script == null)
                {
                    AddMissingScript(i, layout);
                    continue;
                }

                var values     = new ScriptsContainer(elementType, i, Values);
                var scriptType = TypeUtils.GetObjectType(script);
                var editor     = CustomEditorsUtil.CreateEditor(scriptType, false);

                // Create group
                var title = CustomEditorsUtil.GetPropertyNameUI(scriptType.Name);
                var group = layout.Group(title);
                if (Presenter.CacheExpandedGroups)
                {
                    if (Editor.Instance.ProjectCache.IsCollapsedGroup(title))
                    {
                        group.Panel.Close(false);
                    }
                    else
                    {
                        group.Panel.Open(false);
                    }
                    group.Panel.IsClosedChanged += panel => Editor.Instance.ProjectCache.SetCollapsedGroup(panel.HeaderText, panel.IsClosed);
                }
                else
                {
                    group.Panel.Open(false);
                }

                // Customize
                var typeAttributes = scriptType.GetAttributes(true);
                var tooltip        = (TooltipAttribute)typeAttributes.FirstOrDefault(x => x is TooltipAttribute);
                if (tooltip != null)
                {
                    group.Panel.TooltipText = tooltip.Text;
                }
                if (script.HasPrefabLink)
                {
                    group.Panel.HeaderTextColor = FlaxEngine.GUI.Style.Current.ProgressNormal;
                }

                // Add toggle button to the group
                var scriptToggle = new CheckBox
                {
                    TooltipText  = "If checked, script will be enabled.",
                    IsScrollable = false,
                    Checked      = script.Enabled,
                    Parent       = group.Panel,
                    Size         = new Vector2(14, 14),
                    Bounds       = new Rectangle(2, 0, 14, 14),
                    BoxSize      = 12.0f,
                    Tag          = script,
                };
                scriptToggle.StateChanged += OnScriptToggleCheckChanged;
                _scriptToggles[i]          = scriptToggle;

                // Add drag button to the group
                const float dragIconSize = 14;
                var         scriptDrag   = new ScriptDragIcon(this, script)
                {
                    TooltipText  = "Script reference",
                    AutoFocus    = true,
                    IsScrollable = false,
                    Color        = FlaxEngine.GUI.Style.Current.ForegroundGrey,
                    Parent       = group.Panel,
                    Bounds       = new Rectangle(scriptToggle.Right, 0.5f, dragIconSize, dragIconSize),
                    Margin       = new Margin(1),
                    Brush        = new SpriteBrush(Editor.Instance.Icons.DragBar12),
                    Tag          = script,
                };

                // Add settings button to the group
                const float settingsButtonSize = 14;
                var         settingsButton     = new Image
                {
                    TooltipText  = "Settings",
                    AutoFocus    = true,
                    AnchorPreset = AnchorPresets.TopRight,
                    Parent       = group.Panel,
                    Bounds       = new Rectangle(group.Panel.Width - settingsButtonSize, 0, settingsButtonSize, settingsButtonSize),
                    IsScrollable = false,
                    Color        = FlaxEngine.GUI.Style.Current.ForegroundGrey,
                    Margin       = new Margin(1),
                    Brush        = new SpriteBrush(FlaxEngine.GUI.Style.Current.Settings),
                    Tag          = script,
                };
                settingsButton.Clicked += OnSettingsButtonClicked;

                group.Panel.HeaderTextMargin = new Margin(scriptDrag.Right, 15, 2, 2);
                group.Object(values, editor);

                // Scripts arrange bar
                dragBar = layout.Custom <ScriptArrangeBar>();
                dragBar.CustomControl.Init(i + 1, this);
            }

            base.Initialize(layout);
        }