private void OnEnable() { if (IsPrefab = CustomEditorGUI.IsPrefab(targets)) { return; } }
void OnEnable() { if (target == null || Selection.activeGameObject == null) { return; } if (bPrefab = CustomEditorGUI.IsPrefab(targets)) { return; } update_InspectorTile(); if (screenInfoFontStyle == null) { screenInfoFontStyle = new GUIStyle(); screenInfoFontStyle.normal.textColor = Color.green; screenInfoFontStyle.fontStyle = FontStyle.Bold; screenInfoFontStyle.fontSize = 15; } if (SceneView.lastActiveSceneView != null && bFrameSelected) { SceneView.lastActiveSceneView.FrameSelected(false); } }