예제 #1
0
        IEnumerator Init()
        {
            yield return(new WaitForSeconds(0.1f));

            GameObject display = new GameObject("GMPDisplay");
            GameObject textObj = new GameObject("GMPDisplayText");

            if (Config.uiOnTop)
            {
                textObj.transform.position    = new Vector3(0.1f, 3f, 7f);
                textObj.transform.localScale *= 1.5f;
            }

            else
            {
                textObj.transform.position    = new Vector3(0.2f, -1f, 7f);
                textObj.transform.localScale *= 2.0f;
            }
            textObj.transform.SetParent(display.transform);

            var counterImage = Resources.FindObjectsOfTypeAll <ScoreMultiplierUIController>().First().
                               GetField <Image, ScoreMultiplierUIController>("_multiplierProgressImage");


            GameObject canvasobj = new GameObject("GMPDisplayCanvas");
            Canvas     canvas    = canvasobj.AddComponent <Canvas>();

            canvas.renderMode = RenderMode.WorldSpace;
            CanvasScaler cs = canvasobj.AddComponent <CanvasScaler>();

            cs.scaleFactor          = 10.0f;
            cs.dynamicPixelsPerUnit = 10f;
            GraphicRaycaster gr = canvasobj.AddComponent <GraphicRaycaster>();

            canvasobj.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 1f);
            canvasobj.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 1f);

            GameObject counter = new GameObject("GMPDisplayCounter");

            chargeCounter            = counter.AddComponent <ImageView>();
            counter.transform.parent = canvasobj.transform;
            counter.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 0.5f);
            counter.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 0.5f);
            counter.transform.localScale = new Vector3(1f, 1f, 1f);

            chargeCounter.sprite        = counterImage.sprite;
            chargeCounter.type          = Image.Type.Filled;
            chargeCounter.fillMethod    = Image.FillMethod.Radial360;
            chargeCounter.fillOrigin    = (int)Image.Origin360.Top;
            chargeCounter.fillClockwise = true;
            chargeCounter.fillAmount    = GameModifiersController.charges / Config.maxCharges;
            chargeCounter.color         = Color.green;

            GameObject background = new GameObject("GMPDisplayBackGround");
            var        bg         = background.AddComponent <ImageView>();

            background.transform.parent = canvasobj.transform;
            background.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 0.5f);
            background.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 0.5f);
            background.transform.localScale = new Vector3(1f, 1f, 1f);

            bg.sprite = counterImage.sprite;
            bg.CrossFadeAlpha(0.05f, 1f, false);

            canvasobj.GetComponent <RectTransform>().SetParent(textObj.transform, false);
            canvasobj.transform.localPosition = new Vector3(-0.1f, -.1f, 0f);

            chargeText                       = BeatSaberMarkupLanguage.BeatSaberUI.CreateText(canvas.transform as RectTransform, "Charges", new Vector2(-0.25f, 0.5f)) as CurvedTextMeshPro;
            chargeText.fontSize              = 3;
            chargeText.transform.localScale *= .08f;
            chargeText.color                 = Color.white;
            //    chargeText.font = Resources.Load<TMP_FontAsset>("Teko-Medium SDF No Glow");
            chargeText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 1f);
            chargeText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 1f);
            chargeText.GetComponent <RectTransform>().SetParent(canvas.transform, false);


            chargeCountText                       = BeatSaberMarkupLanguage.BeatSaberUI.CreateText(canvas.transform as RectTransform, GameModifiersController.charges.ToString(), new Vector2(0, 0)) as CurvedTextMeshPro;
            chargeCountText.text                  = GameModifiersController.charges.ToString();
            chargeCountText.alignment             = TextAlignmentOptions.Center;
            chargeCountText.transform.localScale *= .08f;
            chargeCountText.fontSize              = 2.5f;
            chargeCountText.color                 = Color.white;
            chargeCountText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 1f);
            chargeCountText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 1f);
            chargeCountText.GetComponent <RectTransform>().SetParent(canvas.transform, false);
            //   chargeCountText.transform.localPosition = new Vector3(-0.0925f, -.13f, 0f);

            cooldownText                       = BeatSaberMarkupLanguage.BeatSaberUI.CreateText(canvas.transform as RectTransform, GameModifiersController.charges.ToString(), new Vector2(-1f, 0.015f)) as CurvedTextMeshPro;
            cooldownText.text                  = "";
            cooldownText.alignment             = TextAlignmentOptions.MidlineRight;
            cooldownText.fontSize              = 2.5f;
            cooldownText.transform.localScale *= .08f;
            cooldownText.color                 = Color.red;
            //     cooldownText.font = Resources.Load<TMP_FontAsset>("Teko-Medium SDF No Glow");
            cooldownText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 10f);
            cooldownText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 1f);
            cooldownText.GetComponent <RectTransform>().SetParent(canvas.transform, false);

            activeCommandText                       = BeatSaberMarkupLanguage.BeatSaberUI.CreateText(canvas.transform as RectTransform, GameModifiersController.charges.ToString(), new Vector2(1f, 0.015f)) as CurvedTextMeshPro;
            activeCommandText.text                  = "";
            activeCommandText.alignment             = TextAlignmentOptions.MidlineLeft;
            activeCommandText.fontSize              = 2.5f;
            activeCommandText.transform.localScale *= .08f;
            activeCommandText.color                 = Color.yellow;
            //     activeCommandText.font = Resources.Load<TMP_FontAsset>("Teko-Medium SDF No Glow");
            activeCommandText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 10f);
            activeCommandText.GetComponent <RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 1f);
            activeCommandText.GetComponent <RectTransform>().SetParent(canvas.transform, false);

            GameObject            coreGameHUD   = Resources.FindObjectsOfTypeAll <CoreGameHUDController>()?.FirstOrDefault(x => x.isActiveAndEnabled)?.gameObject ?? null;
            FlyingGameHUDRotation flyingGameHUD = Resources.FindObjectsOfTypeAll <FlyingGameHUDRotation>().FirstOrDefault(x => x.isActiveAndEnabled);

            if (coreGameHUD != null)
            {
                display.transform.SetParent(coreGameHUD.transform, true);
            }
            //      textObj.transform.position = new Vector3(0, 0f, 0);
            display.transform.localPosition = new Vector3(0, 0f, 0f);
            display.transform.localRotation = Quaternion.identity;
            if (flyingGameHUD != null)
            {
                display.transform.localPosition = new Vector3(0, 0.75f, 6f);
                display.transform.eulerAngles   = new Vector3(345f, 0f, 0f);
            }
            var canvasSettings = canvasobj.AddComponent <CurvedCanvasSettings>();

            canvasSettings.SetRadius(0);
            display.SetActive(GMPUI.chatIntegration);
            initialized = true;
        }
        static void Postfix(MissionHelpSO missionHelp, MissionHelpViewController __instance)
        {
            if (missionHelp is CustomMissionHelpSO)
            {
                ChallengeInfo     challengeInfo = (missionHelp as CustomMissionHelpSO).challengeInfo;
                string            imagePath     = (missionHelp as CustomMissionHelpSO).imagePath;
                Transform         content       = __instance.transform.GetChild(0);
                CurvedTextMeshPro title         = content.GetChild(0).GetChild(1).GetComponent <CurvedTextMeshPro>();

                Transform seperatorPrefab = content.GetChild(6).GetChild(1);
                Transform segmentPrefab   = content.GetChild(1).GetChild(1);

                GameObject.Destroy(title.GetComponent <LocalizedTextMeshProUGUI>());
                title.text     = challengeInfo.title;
                title.richText = true;
                Transform infoContainer = GameObject.Instantiate(content.GetChild(1), content);
                infoContainer.SetSiblingIndex(content.childCount - 2);

                infoContainer.gameObject.SetActive(true);
                if (lastInfo != null)
                {
                    GameObject.Destroy(lastInfo.gameObject);
                }
                lastInfo = infoContainer;
                foreach (Transform child in infoContainer)
                {
                    GameObject.Destroy(child.gameObject);
                }
                foreach (ChallengeInfo.InfoSegment infoSegment in challengeInfo.segments)
                {
                    Transform segment = GameObject.Instantiate(segmentPrefab, infoContainer);
                    GameObject.Destroy(segment.GetComponentInChildren <LocalizedTextMeshProUGUI>());
                    if (infoSegment.text == "")
                    {
                        GameObject.Destroy(segment.GetComponentInChildren <CurvedTextMeshPro>().gameObject);
                    }
                    else
                    {
                        segment.GetComponentInChildren <CurvedTextMeshPro>().text = infoSegment.text;
                    }

                    ImageView imageView = segment.GetComponentInChildren <ImageView>();
                    if (infoSegment.imageName == "")
                    {
                        GameObject.Destroy(imageView.gameObject);
                    }
                    else
                    {
                        imageView.sprite = null;
                        if (imageLoader == null)
                        {
                            imageLoader = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First();
                        }
                        imageLoader.StartCoroutine(LoadSprite("file:///" + imagePath + infoSegment.imageName, imageView));
                    }
                    if (infoSegment.hasSeperator)
                    {
                        GameObject.Instantiate(seperatorPrefab, infoContainer);
                    }
                }
            }
            else
            {
                __instance.transform.GetChild(0).GetComponentInChildren <CurvedTextMeshPro>().text = "NEW OBJECTIVE";
            }
        }