예제 #1
0
        public void Throw()
        {
            var item = CursorItem.GetComponent <Item>();

            item.Drop();
            ClearItem();
        }
예제 #2
0
 public void SetupDependencies(CursorItem cursorItem, List <RectTransform> UIElements, CanvasObjectStrobe playerBalanceDisplay, ResourceManager resourceManager)
 {
     this.cursorItem           = cursorItem;
     this.UIElements           = UIElements;
     this.GridSystem           = GameManager.Instance.m_tileDataController;
     this.PlayerBalanceDisplay = playerBalanceDisplay;
     this.ResourceManager      = resourceManager;
 }