/** DestroyGUIStatus, public void method * This method is launched by the StatusBase when the Status is Destroyed. **/ public void DestroyGUIStatus() { _CDText.text = ""; CursorBehaviour.CancelTooltip(); Destroy(gameObject); }
/** MouseExit, public void Method * This Method is launched with an event trigger when the mouse exits the spell icon on the screen **/ public void MouseExit() { CursorBehaviour.CancelTooltip(); }