예제 #1
0
        bool IsWaiting(AdvEngine engine)
        {
            if (cancelInput && engine.UiManager.IsInputTrig || engine.Page.CheckSkip())
            {
                CurrentTread.CancelSubThread(label);
                return(false);
            }

            return(CurrentTread.IsPlayingSubThread(label));
        }
예제 #2
0
        public override bool Wait(AdvEngine engine)
        {
            bool wait = IsWaiting(engine);

            CurrentTread.SetWaitingSubTread(this.label, wait);
            if (wait)
            {
                return(true);
            }
            else
            {
                if (cancelInput)
                {
                    engine.Page.IsWaitingInputCommand = false;
                }
                return(false);
            }
        }
예제 #3
0
 public override void DoCommand(AdvEngine engine)
 {
     CurrentTread.StartSubThread(label, name);
 }