public static string nameTrain(string state) { if (state == "nameTrain") { if (string.IsNullOrEmpty(Homepage.namingTextBox.Text.Trim())) { Homepage.ConsoleTextBox.Text = "Sorry! You have to give it a name!"; return(state); } Random random = new Random(); CurrentTrains.Add(new Train(Homepage.namingTextBox.Text.Trim(), CurrentStations[random.Next(0, CurrentStations.Count)])); Homepage.ConsoleTextBox.Text = "Awesome! We named your new Train: " + Homepage.namingTextBox.Text.Trim(); Train.updateTrainInfoBox(); Station.updateStationInfoBox(); Homepage.namingTextBox.Text = null; return(null); } return(state); }
public static string upgradeWhichTrain(string state) { if (state == "UpgradeWhichTrain") { if (string.IsNullOrEmpty(Homepage.namingTextBox.Text.Trim())) { Homepage.ConsoleTextBox.Text = "Sorry! You have to pick a train!"; return(state); } var selectedTrainforUpgrade = CurrentTrains.Find(i => i.Name == Homepage.namingTextBox.Text.Trim()); if (selectedTrainforUpgrade == null) { Homepage.ConsoleTextBox.Text = "We couldn't find a train named " + Homepage.namingTextBox.Text.Trim(); return(state); } selectedTrainforUpgrade.TrainCapacity += selectedTrainforUpgrade.CapacityUpgradeAmount; Homepage.ConsoleTextBox.Text = "Awesome! We have upgraded the train named " + Homepage.namingTextBox.Text.Trim() + " to a capacity of " + selectedTrainforUpgrade.TrainCapacity; Homepage.namingTextBox.Text = null; return(null); } return(state); }
public static string moveTrain(string state) { if (state == "MoveTrain") { if (string.IsNullOrEmpty(Homepage.namingTextBox.Text.Trim())) { Homepage.ConsoleTextBox.Text = "Sorry! You have to pick a Train"; return(state); } TrainForMove = CurrentTrains.Find(i => i.Name == Homepage.namingTextBox.Text.Trim()); if (TrainForMove == null) { Homepage.ConsoleTextBox.Text = "We couldn't find a train named " + Homepage.namingTextBox.Text.Trim(); return(null); } Homepage.namingTextBox.Text = null; Homepage.ConsoleTextBox.Text = "Alright, we found your Train! It is at station " + TrainForMove.TrainCurrentLocation.Name + " .Go ahead and add any packages or press 'Yes' to continue."; state = "PackageManagement"; foreach (Package i in TrainForMove.TrainCurrentLocation.PackagesWaiting) { Homepage.packageSelectionDropDown.Items.Add(i.PackageType + "-" + i.PackageValue + "," + i.PackageDestinationStation.Name); } return(state); } else if (state == "MoveTrainDestination") { if (string.IsNullOrEmpty(Homepage.namingTextBox.Text.Trim())) { Homepage.ConsoleTextBox.Text += "Sorry! You have to pick a Station"; return(state); } var selectedStationForMoving = CurrentStations.Find(i => i.Name == Homepage.namingTextBox.Text.Trim()); if (selectedStationForMoving == null) { Homepage.ConsoleTextBox.Text = "We couldn't find a Station named " + Homepage.namingTextBox.Text.Trim(); return(state); } var trackExists = CurrentTracks.Find(i => i.sourceStation == TrainForMove.TrainCurrentLocation && i.destinationStation == selectedStationForMoving); if (trackExists == null) { Homepage.ConsoleTextBox.Text = "Sorry, there is no track there. Transaction cancelled."; Homepage.namingTextBox.Text = null; return(null); } TrainForMove.TrainCurrentLocation = selectedStationForMoving; Homepage.ConsoleTextBox.Text = "You have moved!"; Homepage.namingTextBox.Text = null; Train.updateTrainInfoBox(); Station.updateStationInfoBox(); Homepage.packageSelectionDropDown.Items.Clear(); Homepage.packageSelectionDropDown.SelectedItem = null; foreach (Package i in TrainForMove.Holding) { if (i.PackageDestinationStation == TrainForMove.TrainCurrentLocation) { Bank.CurrentMoney += i.PackageValue; Homepage.ConsoleTextBox.Text = "Awesome! Packages have been successfully delivered!"; } } TrainForMove.Holding.RemoveAll(i => i.PackageDestinationStation == TrainForMove.TrainCurrentLocation); Bank.updateMoneyBox(); Train.updateTrainInfoBox(); Station.updateStationInfoBox(); state = null; } return(state); }