예제 #1
0
파일: SigilGame.cs 프로젝트: Near922/Main
 private void NextRound()
 {
     _numberOfRounds += 1;
     _usedSigils.Add(CurrentSigil);
     CurrentSigils.Clear();
     CreateNextSetOfSigils();
     if (_numberOfRounds >= _totalRounds)
     {
         GameActive = false;
     }
 }
예제 #2
0
파일: SigilGame.cs 프로젝트: Near922/Main
    private void CreateNextSetOfSigils()
    {
        List <Sigil> s = Sigils.Where(x => !_usedSigils.Contains(x) && !CurrentSigils.Contains(x)).ToList();

        CurrentSigil = s.OrderBy(x => Guid.NewGuid()).First();
        CurrentSigils.Add(CurrentSigil);
        _usedSigils.Add(CurrentSigil);
        for (int i = 0; i < 3; i++)
        {
            List <Sigil> sigils = Sigils.Where(x => !CurrentSigils.Contains(x)).ToList();
            CurrentSigils.Add(sigils[new Random().Next(sigils.Count)]);
        }

        CurrentSigils = CurrentSigils.OrderBy(x => Guid.NewGuid()).ToList();;
    }