public void SetErasePlacement() { currentPlacement = CurrentPlacement.Erase; }
public void SetDiceNumberPlacementType(int _type) { diceNumberPlacementType = _type; currentPlacement = CurrentPlacement.DiceNumber; }
public void SetRobberPlacement() { currentPlacement = CurrentPlacement.Robber; }
public void SetHexPlacementType(int _type) { hexPlacementType = (HexTileType)_type; currentPlacement = CurrentPlacement.HexTile; }