private void RenameUnmatchedFolders() { var result = System.Windows.MessageBox.Show("Sure you want to rename all folders checked?", "Rename folders", System.Windows.MessageBoxButton.YesNo); if (result == System.Windows.MessageBoxResult.Yes) { var foldersToRemove = new List <UnMatchedFolder>(); //Add folders to Matched (CurrentGames) foreach (var folder in UnmatchedFolders.Where(x => x.Rename)) { try { Directory.Move(Path.Combine(CurrentMediaFolder, folder.FolderName), Path.Combine(CurrentMediaFolder, folder.RecommendedName)); foldersToRemove.Add(folder); CurrentGames.Add(new TempGame { HasFolder = true, RomName = folder.RecommendedName }); } catch (Exception) { } } //remove folders from unmatched foreach (var item in foldersToRemove) { UnmatchedFolders.Remove(item); } } }
public async Task LoadAndScanFolders() { IsBusy = false; try { CurrentGames.Clear(); await Task.Run(() => { Directories = _rlScan.GetAllFolders(CurrentMediaFolder); Results = _rlScan.MatchFoldersToGames(Directories, _games); }); Results.UnMatchedFolders.ForEach(folder => { UnmatchedFolders.Add(new UnMatchedFolder { FolderName = folder }); }); var games = _games.Select(x => new TempGame { RomName = x.RomName, HasFolder = Results.MatchedFolders.Any(y => y == x.RomName) }); foreach (var game in games) { CurrentGames.Add(game); } } catch { } finally { IsBusy = true; } }
private async void RefreshBoard() { //Refresh the board BoardSection.Clear(); BoardSection.Add(new ViewCell() { View = common.Common.GetLoadingGridView("Loading The Board™") }); Settings.Players = await BasicRequest <List <Player> >("Players/List", "POST"); var boardStatus = await BasicRequest <Dictionary <string, decimal> >("Status/All", "POST"); Settings.Players.Sort((x, y) => y.CurrentMargin.CompareTo(x.CurrentMargin)); BoardSection.Clear(); foreach (Player Play in Settings.Players) { var LabelColor = Color.Red; if (Play.Active) { LabelColor = Color.White; } var Cell = new EntryCell() { IsEnabled = false, Text = boardStatus[Play.Name].ToString("F2"), Label = Play.Name, LabelColor = LabelColor }; BoardSection.Add(Cell); } //refresh the games CurrentGames.Clear(); CurrentGames.Add(new ViewCell() { View = common.Common.GetLoadingGridView("Loading Current Games") }); var Games = await BasicRequest <List <GameInfo> >("GamesPlayed/Unfinished", "POST"); CurrentGameEntries = new Dictionary <TextCell, GameInfo>(); Games.Sort((x, y) => y.GameUniqueId.CompareTo(x.GameUniqueId)); CurrentGames.Clear(); foreach (GameInfo game in Games) { var playernames = new List <string>(); foreach (Player player in game.Players) { playernames.Add(player.Name); } var Cell = new TextCell() { Text = game.GameType.Name + " - £" + game.Entry.ToString("F2"), Detail = $"ID: {game.GameUniqueId} Players: {string.Join(", ",playernames)}" }; Cell.Tapped += CurrentGamePress; CurrentGameEntries.Add(Cell, game); CurrentGames.Add(Cell); } }