public override void PerformCheck() { if (!World.IsCreatureLogedIn(CurrentCreature) || CurrentCreature.FollowCheck != this) { return; } //TODO: Finish coding Creature cAtking = CurrentCreature.GetCreatureAttacking(); if (cAtking != null) { if (CurrentCreature.CurrentFightStance == FightStance.CHASE) { CurrentCreature.CurrentWalkSettings.Destination = cAtking.CurrentPosition; CurrentCreature.CurrentWalkSettings.IntendingToReachDes = false; } else { CurrentCreature.CurrentWalkSettings.Destination = null; } } World.HandleMoveCheck(CurrentCreature); World.AddEventInCS(10, PerformCheck); }
public override void PerformCheck() { if (!World.IsCreatureLogedIn(CurrentCreature) || CurrentCreature.AttackCheck != this) { return; } World.HandleAttackCheck(CurrentCreature, CurrentCreature.GetCreatureAttacking()); World.AddEventInCS(TimeInCS, PerformCheck); }
public override void PerformCheck() { if (!World.IsCreatureLogedIn(CurrentCreature) || CurrentCreature.LightCheck != this || CurrentCreature.SpellLightLevel == 0) { return; } CurrentCreature.LightTicks--; bool update = false; if (CurrentCreature.LightTicks == 140) { CurrentCreature.SpellLightLevel = 9; update = true; } else if (CurrentCreature.LightTicks == 75) { CurrentCreature.SpellLightLevel = 7; update = true; } else if (CurrentCreature.LightTicks == 35) { CurrentCreature.SpellLightLevel = 4; update = true; } else if (CurrentCreature.LightTicks == 0) { CurrentCreature.SpellLightLevel = 1; update = true; return; } if (update && CurrentCreature.SpellLightLevel != CurrentCreature.GetLightLevel()) { World.SendUpdateLight(CurrentCreature); } World.AddEventInCS(TimeInCS, PerformCheck); }