예제 #1
0
        public Tuple <Entity, Entity> RemoveCollisionPair()
        {
            Tuple <Entity, Entity> result;

            CurrentCollisionPairs.TryDequeue(out result);
            return(result);
        }
예제 #2
0
 public void AddCollisionPair(Entity source, Entity target)
 {
     CurrentCollisionPairs.Enqueue(new Tuple <Entity, Entity>(source, target));
 }