예제 #1
0
 private void sendUnFusion(bool forced)
 {
     if (CurrentChimeraParent != null)
     {
         CurrentChimeraParent.sendUnFusion(true, OnFusionID, forced);
     }
 }
예제 #2
0
 public void sendUnFusionToChimera(bool state, bool forced)
 {
     if (CurrentChimeraParent != null)
     {
         Debug.Log("NOMBRE DE LA QUIMERA " + CurrentChimeraParent.gameObject.name);
         if (_isHost())
         {
             CurrentChimeraParent.sendUnFusion(state, OnFusionID, forced);
         }
         else
         {
             CurrentChimeraParent._sendUnFusion(state, OnFusionID, forced);
         }
     }
 }