예제 #1
0
 private void Start()
 {
     _wallet          = Wallet.Instance;
     _currency        = CurrencyClicker.Instance;
     _exchangeRate    = ExchangeRate.Instance;
     _feedbackManager = FeedbackManager.Instance;
 }
예제 #2
0
파일: Wallet.cs 프로젝트: Akinat0/Money
    // Start is called before the first frame update
    void Start()
    {
        _exchangeRate    = ExchangeRate.Instance;
        _currency        = CurrencyClicker.Instance;
        _feedbackManager = FeedbackManager.Instance;

        // TextWallet = GetComponent<TextMeshProUGUI>();

        MoneyInWallet = StartCash;
    }
예제 #3
0
 private void Awake()
 {
     Instance = this;
 }