protected override void OnModelCreating(ModelBuilder builder)
        {
            base.OnModelCreating(builder);

            Event.ConfigureForDatabase(builder);
            Region.ConfigureForDatabase(builder);
            LocationGroup.ConfigureForDatabase(builder);
            Location.ConfigureForDatabase(builder);

            BagCategory.ConfigureForDatabase(builder);
            Item.ConfigureForDatabase(builder);
            PlacedItem.ConfigureForDatabase(builder);
            Currency.ConfigureForDatabase(builder);
            CurrencyAmount.ConfigureForDatabase(builder);

            ElementalType.ConfigureForDatabase(builder);
            ElementalTypeRelation.ConfigureForDatabase(builder);
            Ability.ConfigureForDatabase(builder);
            PvpTier.ConfigureForDatabase(builder);
            PokemonAvailability.ConfigureForDatabase(builder);
            PokemonVarietyUrl.ConfigureForDatabase(builder);

            Entities.PokemonSpecies.ConfigureForDatabase(builder);
            PokemonVariety.ConfigureForDatabase(builder);
            PokemonForm.ConfigureForDatabase(builder);
            Evolution.ConfigureForDatabase(builder);

            MoveDamageClass.ConfigureForDatabase(builder);
            Move.ConfigureForDatabase(builder);
            MoveTutor.ConfigureForDatabase(builder);
            MoveTutorMove.ConfigureForDatabase(builder);
            MoveTutorMovePrice.ConfigureForDatabase(builder);
            MoveLearnMethod.ConfigureForDatabase(builder);
            MoveLearnMethodLocation.ConfigureForDatabase(builder);
            MoveLearnMethodLocationPrice.ConfigureForDatabase(builder);
            LearnableMove.ConfigureForDatabase(builder);
            LearnableMoveLearnMethod.ConfigureForDatabase(builder);

            TimeOfDay.ConfigureForDatabase(builder);
            Season.ConfigureForDatabase(builder);
            SeasonTimeOfDay.ConfigureForDatabase(builder);
            SpawnType.ConfigureForDatabase(builder);
            Spawn.ConfigureForDatabase(builder);
            SpawnOpportunity.ConfigureForDatabase(builder);

            Nature.ConfigureForDatabase(builder);
            HuntingConfiguration.ConfigureForDatabase(builder);
            Build.ConfigureForDatabase(builder);
            ItemOption.ConfigureForDatabase(builder);
            MoveOption.ConfigureForDatabase(builder);
            NatureOption.ConfigureForDatabase(builder);

            ItemStatBoost.ConfigureForDatabase(builder);
            Entities.ItemStatBoostPokemon.ConfigureForDatabase(builder);

            ImportSheet.ConfigureForDatabase(builder);
        }