protected void Update() { //Debugging if (Input.GetKeyDown(KeyCode.F4)) { TileDebuggerObject.SetActive(!TileDebuggerObject.activeSelf); CultureDebuggerObject.SetActive(!CultureDebuggerObject.activeSelf); } if (Input.GetKeyDown(KeyCode.F1)) { SetCultureDebug(0); } if (Input.GetKeyDown(KeyCode.F2)) { SetCultureDebug(1); } if (Input.GetKeyDown(KeyCode.F3)) { SetCultureDebug(2); } if (CultureDebuggerObject.activeSelf) { UpdateCultureDebug(); } }
private void UpdateCultureDebug() { if (!TimeManager.Started) { return; } CultureDebuggerObject.GetComponent <CultureDebugger>().UpdateCultureTexts(); }
private void SetCultureDebug(int index) { if (!TimeManager.Started) { return; } if (CultureManager.Instance.Cultures.Length <= index) { return; } CultureDebuggerObject.GetComponent <CultureDebugger>().SetCulture(CultureManager.Instance.Cultures[index]); }