public void Pause() { foreach (var CueSource in CueSources) { if (CueSource != null) { CueSource.Pause(); } } }
public void Pause(GameObject instigator = null) { foreach (var CueSource in CueSources) { if (CueSource != null) { CueSource.Pause(); } } foreach (var source in PauseManagedSources) { if (source != null) { source.Pause(); } } }