public void StageCue(Cue cue) { int index = _cueList.IndexOf(cue); if (index > -1) { currentCue = cue; currentCueIndex = index; currentCue.Stage(); } }
public void StageCue(int index) { Cue cue = _cueList.ElementAt(index); if (cue != null) { currentCue = cue; currentCueIndex = index; currentCue.Stage(); } }
private void btnPlay_Click(object sender, RoutedEventArgs e) { Cue selectedItem = cueListView.SelectedItem as Cue; if (selectedItem.CurrentStatus == Cue.Status.Inactive) { selectedItem.Stage(); } selectedItem.Go(); }