public void RotateU() { var cube = new CubeSolver.Domain.Cube(); var rotateAction = new RotationActions(); rotateAction.U(cube); Console.WriteLine(cube); }
public void Scramble() { var cube = new CubeSolver.Domain.Cube(); var rotateAction = new RotationActions(); rotateAction.Y(cube); rotateAction.L(cube); rotateAction.Yrev(cube); Console.WriteLine(cube); }