protected override void GetMipMapAndTransformedCoordinates( ITexture texture, ref Number4 location, int level, out ITextureMipMap mipMap, out Number4 textureCoordinates) { int arrayIndex; CubeMapUtility.GetCubeMapCoordinates(ref location, out arrayIndex, out textureCoordinates); mipMap = texture.GetMipMap(arrayIndex, level); textureCoordinates.X *= mipMap.Width; textureCoordinates.Y *= mipMap.Height; }
public void GetCubeMapCoordinatesWorksCorrectly( float x, float y, float z, int expectedArrayIndex, float expectedS, float expectedT) { // Act. var location = new Number4(x, y, z, 0.0f); int arrayIndex; Number4 coordinates; CubeMapUtility.GetCubeMapCoordinates(ref location, out arrayIndex, out coordinates); // Assert. Assert.That(arrayIndex, Is.EqualTo(expectedArrayIndex)); Assert.That(coordinates.X, Is.EqualTo(expectedS)); Assert.That(coordinates.Y, Is.EqualTo(expectedT)); }