예제 #1
0
 /// <summary>
 /// 当物体增加时刷新重心   -------------------------------这个浮力加权有问题
 /// </summary>
 /// <param name="newCube">新物体</param>
 private void UpdateGravity(CubeInfo newCube)
 {
     body.centerOfMass = m_centerOfMass.localPosition;
     SetGravity(PhysicsManager.SeekCenterMass(m_centerOfMass.transform.position, Mathf.RoundToInt(body.mass), newCube.GetParticle(), newCube.GetMass()));
 }