protected virtual void PlacePilotInSeat(MyCharacter pilot) { bool pilotIsLocal = MySession.LocalHumanPlayer != null && MySession.LocalHumanPlayer.Identity.Character == pilot; m_pilot.Sit(m_enableFirstPerson, pilotIsLocal, m_isLargeCockpit || !m_enableShipControl, BlockDefinition.CharacterAnimation); CubeGrid.SetInventoryMassDirty(); }
void Inventory_ContentsChanged(MyInventoryBase obj) { CubeGrid.SetInventoryMassDirty(); }
protected virtual void RemovePilotFromSeat(MyCharacter pilot) { CubeGrid.SetInventoryMassDirty(); }