void Start() { _cubeController = GetComponentInParent <CubeController>(); _cubeBoosting = GetComponentInParent <CubeBoosting>(); _inputManager = transform.parent.GetComponentInParent <InputManager>(); _trails = GetComponentsInChildren <TrailRenderer>(); _trails[0].time = _trails[1].time = 0; firePs.SetActive(false); windPs.transform.position += new Vector3(0, 0, 10); }
void Start() { InputManager = GetComponent <InputManager>(); InputManager.isAgent = true; _rb = GetComponent <Rigidbody>(); _airControl = GetComponentInChildren <CubeAirControl>(); _jumpControl = GetComponentInChildren <CubeJumping>(); _controller = GetComponentInChildren <CubeController>(); _boostControl = GetComponentInChildren <CubeBoosting>(); _groundControl = GetComponentInChildren <CubeGroundControl>(); _ball = transform.parent.Find("Ball"); _rbBall = _ball.GetComponent <Rigidbody>(); _mapData = transform.parent.Find("World").Find("Rocket_Map").GetComponent <MapData>(); }