private void acceptState (CssParserStates s) { Console.WriteLine("Accepted State: {0}", s.ToString ()); CssParserStates popState; SimpleElement child; SimpleElement parent; // Dont pop root element if (elements.Count == 1) parent = (SimpleElement) elements.Peek (); else parent = (SimpleElement) elements.Pop (); Console.WriteLine("Adding child to: {0}", parent.TagName ); CssToken t; while ((popState = (CssParserStates) state.Pop ()) != s) { child = new SimpleElement (popState.ToString ()); t = (CssToken) tokens.Pop (); child.Text = t.GetValue (); parent.ChildElements.Add (child); } rootElement.ChildElements.Add (parent); }
private void addParentNode (CssParserStates s) { SimpleElement element = new SimpleElement (s.ToString ()); elements.Push (element); }