예제 #1
0
    void Start()
    {
        for (var chan = 0; chan < (int)AudioChannelsSetting; chan++)
        {
            namedAudioChannelData.Add(new MYFLT[bufferSize]);
        }

        if (csoundUnity)
        {
            zerodbfs = csoundUnity.Get0dbfs();
        }
    }
예제 #2
0
 public void Init(CsoundUnity csound)
 {
     this.csoundUnity           = csound;
     this.csoundUnityGameObject = csound.gameObject;
     zerodbfs = csoundUnity.Get0dbfs();
 }