예제 #1
0
 public Playing(CryptoReaperGame game) : base(game)
 {
     Camera = new Camera(game);
     Camera.SetPosition(WorldOffset);
     Camera.Offset = new Vector2(TileUnit / 2, TileUnit / 2);
 }
예제 #2
0
파일: MainMenu.cs 프로젝트: srakowski/LD44
 public MainMenu(CryptoReaperGame game) : base(game)
 {
 }