public void Update(byte[] data, int offset, int count) { if (data == null) { throw new ArgumentNullException("data"); } if (offset < 0) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0) { throw new ArgumentOutOfRangeException("count"); } if (data.Length - offset < count) { throw new ArgumentException("Requires offset + count <= data.Length"); } Array16 <ulong> block; int bytesInBuffer = (int)_totalBytes & (BlockSize - 1); _totalBytes += (uint)count; if (_totalBytes >= ulong.MaxValue / 8) { throw new InvalidOperationException("Too much data"); } // Fill existing buffer if (bytesInBuffer != 0) { var toCopy = System.Math.Min(BlockSize - bytesInBuffer, count); ByteArrayUtils.CopyBytes(data, offset, _buffer, bytesInBuffer, toCopy); offset += toCopy; count -= toCopy; bytesInBuffer += toCopy; if (bytesInBuffer == BlockSize) { ByteIntegerConverter.Array16LoadBigEndian64(out block, _buffer, 0); Core(out _state, ref _state, ref block); CryptoExtensions.InternalWipe(_buffer, 0, _buffer.Length); bytesInBuffer = 0; } } // Hash complete blocks without copying while (count >= BlockSize) { ByteIntegerConverter.Array16LoadBigEndian64(out block, data, offset); Core(out _state, ref _state, ref block); offset += BlockSize; count -= BlockSize; } // Copy remainder into buffer if (count > 0) { ByteArrayUtils.CopyBytes(data, offset, _buffer, bytesInBuffer, count); } }
public void Finish(ArraySegment <byte> output) { if (output.Array == null) { throw new ArgumentNullException("output.Array"); } if (output.Count != 64) { throw new ArgumentException("output.Count must be 64"); } Update(_padding, 0, _padding.Length); Array16 <ulong> block; ByteIntegerConverter.Array16LoadBigEndian64(out block, _buffer, 0); CryptoExtensions.InternalWipe(_buffer, 0, _buffer.Length); int bytesInBuffer = (int)_totalBytes & (BlockSize - 1); if (bytesInBuffer > BlockSize - 16) { Core(out _state, ref _state, ref block); block = default(Array16 <ulong>); } block.x15 = (_totalBytes - 1) * 8; Core(out _state, ref _state, ref block); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 0, _state.x0); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 8, _state.x1); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 16, _state.x2); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 24, _state.x3); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 32, _state.x4); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 40, _state.x5); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 48, _state.x6); ByteIntegerConverter.StoreBigEndian64(output.Array, output.Offset + 56, _state.x7); _state = default(Array8 <ulong>); }