void Ini() { GameObject obj = GameObject.Find(ObjectName.EMMISION_PARENT); emmisonCharacteresParent = obj; ScaleAnimationManager animation = new ScaleAnimationManager(); EmmisionGachaIllustlation illust = new EmmisionGachaIllustlation(AttachRate.AttachGachaRate.GetGachaRate()); AttachRate.AttachGachaRate.Gacha(); SkipButton skip = new SkipButton(); CrySe cry = new CrySe(); }
public CrySe() { instance = this; obj = new GameObject(CRY_SE_OBJ); audio = obj.AddComponent <AudioSource>(); }