/// <summary> /// Create a new CrewMember object /// </summary> private CrewMemberUI CreateCrewMember(CrewMember cm, Transform parent, bool usable) { var crewMember = Instantiate(_crewPrefab, parent, false); crewMember.name = cm.SplitName(); crewMember.SetUp(usable, cm, cm.GetMood()); return(crewMember); }