예제 #1
0
    public void ClientRequestMoveToCombat(Creature creature, int ind)
    {
        if (isLocalPlayer && CanMoveCreatures())
        {
            bool validPos = true;
            if (arena.GetState() == Arena.State.BLOCKING)
            {
                if (!arena.IsValidBlock(creature, ind))
                {
                    validPos = false;
                }
            }

            if (validPos)
            {
                CreatureMoveToCombatEvent combatEvent = new CreatureMoveToCombatEvent(this, creature, ind);
                CmdSendMoveToCombatEvent(combatEvent);
            }
        }
    }
예제 #2
0
 public void CmdSendMoveToCombatEvent(CreatureMoveToCombatEvent eventInfo)
 {
     gameSession.HandleEvent(eventInfo);
 }