예제 #1
0
 public void HandleObjectCreate(ObjectEntity objectEntity, CreationUpdate update)
 {
     GetLogger().Debug($"{nameof(Map)} instance {this.GetPrimaryKeyLong()} observes the creation of object {objectEntity.Id}");
 }
예제 #2
0
파일: Character.cs 프로젝트: soulson/Drama
        public override void HandleObjectCreate(ObjectEntity objectEntity, CreationUpdate update)
        {
            base.HandleObjectCreate(objectEntity, update);

            HandleObjectUpdate(objectEntity, update);
        }
예제 #3
0
파일: Unit.cs 프로젝트: soulson/Drama
 public virtual void HandleObjectCreate(ObjectEntity objectEntity, CreationUpdate update)
 => GetLogger().Debug($"{nameof(Unit)} {State.Id} sees creation of object {objectEntity.Id}");