public void SuccessTest() { Container container = new Container(); container.InitComponentComparers(); container.MmConfig = MatchmakingTest.TestConfig; int roomCount = 4; for (int i = 0; i < roomCount * 2 * container.MmConfig.PlayerPerTeam; ++i) { int entityId = container.CreateEntity(); container.AddMmrComponent(entityId, i * (container.MmConfig.MaxDifferenceAllowed - 1)); container.AddPlayerInfoComponent(entityId, i); container.AddWaitingComponent(entityId, 0); } CreateRoomSystem system = new CreateRoomSystem(); system.Execute(container); StringBuilder builder = new StringBuilder(); Assert.AreEqual(roomCount, container.RoomInfoComponentsCount); for (int i = 0; i < container.RoomInfoComponentsCount; ++i) { if (container.TryGetRoomInfoTeamAFromIndex(i, out int[] teamA) &&
void Start() { _container = new Container(); _container.InitComponentComparers(); _container.InitMatchmakingCofig(); _container.InitPlayerDataBase(); _createJoinRequestSystem = new CreateJoinRequestSystem(_container.PlayerDatabaseSize); _turnSystem = new TurnSystem(); _createRoomSystem = new CreateRoomSystem(); _createJoinRequestSystem.Execute(_container); _roomStartIndex = 0; }