예제 #1
0
 /// <summary>
 /// Populates the page with content passed during navigation.  Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="navigationParameter">The parameter value passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested.
 /// </param>
 /// <param name="pageState">A dictionary of state preserved by this page during an earlier
 /// session.  This will be null the first time a page is visited.</param>
 protected override void LoadState(Object navigationParameter, Dictionary <String, Object> pageState)
 {
     CreateLiveTile.ShowliveTile(true, "Electronic Test Game");
     InitNextQuestion();
     tmrTime.Start();
 }
예제 #2
0
 /// <summary>
 /// Invoked when this page is about to be displayed in a Frame.
 /// </summary>
 /// <param name="e">Event data that describes how this page was reached.  The Parameter
 /// property is typically used to configure the page.</param>
 protected override void OnNavigatedTo(NavigationEventArgs e)
 {
     CreateLiveTile.ShowliveTile(true, "Blocks");
 }
예제 #3
0
파일: PlayPage.xaml.cs 프로젝트: ckc/WinApp
 /// <summary>
 /// Populates the page with content passed during navigation.  Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="navigationParameter">The parameter value passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested.
 /// </param>
 /// <param name="pageState">A dictionary of state preserved by this page during an earlier
 /// session.  This will be null the first time a page is visited.</param>
 protected override void LoadState(Object navigationParameter, Dictionary <String, Object> pageState)
 {
     CreateLiveTile.ShowliveTile(false, "Blocks");
 }
예제 #4
0
 /// <summary>
 /// Populates the page with content passed during navigation.  Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="navigationParameter">The parameter value passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested.
 /// </param>
 /// <param name="pageState">A dictionary of state preserved by this page during an earlier
 /// session.  This will be null the first time a page is visited.</param>
 protected override void LoadState(Object navigationParameter, Dictionary <String, Object> pageState)
 {
     CreateLiveTile.ShowliveTile(true, "Personality Identifier");
     InitNextQuestion();
     tmrTime.Start();
 }
 /// <summary>
 /// Populates the page with content passed during navigation.  Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="navigationParameter">The parameter value passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested.
 /// </param>
 /// <param name="pageState">A dictionary of state preserved by this page during an earlier
 /// session.  This will be null the first time a page is visited.</param>
 protected override void LoadState(Object navigationParameter, Dictionary <String, Object> pageState)
 {
     CreateLiveTile.ShowliveTile(true, "Alphabatical Learning");
     InitNextQuestion();
     tmrTime.Start();
 }