public async Task ItDeletesVideoFromLibrary() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // Create video for library const string vidTitle = "Video Title"; const string videoUrl = "https://www.youtube.com/watch?v=-O5kNPlUV7w"; const string vidDescription = "Video description"; var createVideosRequest = new CreateVideo(user.Id, libraryId, vidTitle, videoUrl, vidDescription); await _fixture.SendAsync(createVideosRequest); // Get videos just created by user var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); // Make sure there's only one video var videoDtos = videos.ToList(); Assert.Single(videoDtos); var videoId = videoDtos.ToList().ElementAt(0).Id; //delete video from library var deleteVideoRequest = new DeleteVideoFromLibrary(videoId); await _fixture.SendAsync(deleteVideoRequest); // Check for any remaining videos (should be 0) var getVideosRequest1 = new GetVideosOfLibrary(libraryId); var videosLeft = await _fixture.SendAsync(getVideosRequest1); var videoCount = videosLeft.Count(); Assert.Equal(0, videoCount); }
public async Task Should_ThrowInvalidOperationException_When_GivenInvalidId() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // Create two videos for library const string videoTitle = "Video Title"; const string videoUrl = "https://www.youtube.com/watch?v=-O5kNPlUV7w"; const string videoDescription = "Video Description"; var createVideosRequest1 = new CreateVideo(user.Id, libraryId, videoTitle, videoUrl, videoDescription); await _fixture.SendAsync(createVideosRequest1); // Get videos for library var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); // Make sure correct number of videos returned var videoDtos = videos.ToList(); Assert.Single(videoDtos); // Get video id int videoId = videoDtos.ElementAt(0).Id; // make videoId invalid videoId++; // Create request with invalid id var getVideoRequest = new GetVideoById(videoId); // Make sure that an exception is thrown when video retrieval is attempted await Assert.ThrowsAsync <InvalidOperationException>(async() => await _fixture.SendAsync(getVideoRequest)); }
public async Task Should_ReturnCorrectVideo_When_GivenValidId() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // Create two videos for library const string videoTitle = "Video Title"; const string videoUrl = "https://www.youtube.com/watch?v=-O5kNPlUV7w"; const string videoDescription = "Video Description"; var createVideosRequest1 = new CreateVideo(user.Id, libraryId, videoTitle, videoUrl, videoDescription); await _fixture.SendAsync(createVideosRequest1); // Get videos for library var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); // Make sure correct number of videos returned var videoDtos = videos.ToList(); Assert.Single(videoDtos); // Get video id int videoId = videoDtos.ElementAt(0).Id; // Get the video using the id var getVideoRequest = new GetVideoById(videoId); var video = await _fixture.SendAsync(getVideoRequest); // Make sure the video's properties match the properties given on creation Assert.Equal(videoTitle, video.Title); Assert.Equal(videoDescription, video.Description); }
public async Task Should_ReturnTwoVideos_When_UserCreatesTwoVideos() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // Create two videos for library const string vidTitle = "Video Title"; const string videoUrl = "https://www.youtube.com/watch?v=-O5kNPlUV7w"; const string videoUrl2 = "https://www.youtube.com/watch?v=-O5kNPlUV7a"; const string vidDescription = "Video description"; var createVideosRequest1 = new CreateVideo(user.Id, libraryId, vidTitle, videoUrl, vidDescription); var createVideosRequest2 = new CreateVideo(user.Id, libraryId, vidTitle, videoUrl2, vidDescription); await _fixture.SendAsync(createVideosRequest1); await _fixture.SendAsync(createVideosRequest2); // Get videos for library var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); // Make sure correct number of videos returned var videoDtos = videos.ToList(); Assert.Equal(2, videoDtos.Count); // Make sure the videos have the same content foreach (var video in videoDtos) { Assert.Equal(vidTitle, video.Title); Assert.Equal(vidDescription, video.Description); } }
public async Task <IActionResult> OnPostAsync() { if (!ModelState.IsValid) { return(Page()); } var library = Library; await CreateLibrary.CreateLibraryAndPostAsync(library); return(RedirectToPage("./Index")); }
public async Task ItDeletesRoleById() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string roleTitle = "Student"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // User creates role for that library var createRoleRequest = new CreateRole(roleTitle, libraryId); await _fixture.SendAsync(createRoleRequest); // Retrieve roles var getRoleRequest = new GetRolesForLibrary(libraryId); var role = await _fixture.SendAsync(getRoleRequest); // Return roles var roleDtos = role.ToList(); // RoleId of role after default (our created role) var roleId = roleDtos.ToList().ElementAt(1).Id; // Delete that role var deleteRoleRequest = new DeleteRoleById(roleId); await _fixture.SendAsync(deleteRoleRequest); // Retrieve remaining roles var getRolesLeftRequest = new GetRolesForLibrary(libraryId); var roleLeft = await _fixture.SendAsync(getRolesLeftRequest); var roleCount = roleLeft.Count(); Assert.Equal(1, roleCount); }
public async Task Should_ReturnCorrectNumberOfLibraries_When_MultipleUsersCreateLibraries() { const string title1 = "Library Title 1"; const string description1 = "Library Description 1"; const int numOfLibrariesFromUser1 = 2; const string title2 = "Library Title 2"; const string description2 = "Library Description 2"; const int numOfLibrariesFromUser2 = 3; // Create test users var userRequest1 = new CreateUserWithoutAuth("Alice"); var user1 = await _fixture.SendAsync(userRequest1); var userRequest2 = new CreateUserWithoutAuth("Bob"); var user2 = await _fixture.SendAsync(userRequest2); // Send the requests to create a library many times (synchronously) for user1 var request1 = new CreateLibrary(user1.Id, title1, description1); for (var i = 0; i < numOfLibrariesFromUser1; i++) { await _fixture.SendAsync(request1); } // Send the requests to create a library many times (synchronously) for user2 var request2 = new CreateLibrary(user2.Id, title2, description2); for (var i = 0; i < numOfLibrariesFromUser2; i++) { await _fixture.SendAsync(request2); } // Get all libraries for user1 var librariesRequest1 = new GetLibrariesForUser(user1.Id); var libraries1 = await _fixture.SendAsync(librariesRequest1); // Get all libraries for user2 var librariesRequest2 = new GetLibrariesForUser(user2.Id); var libraries2 = await _fixture.SendAsync(librariesRequest2); // Check that it returns the correct number of libraries for user1 and user2 Assert.True(libraries1.Count() == numOfLibrariesFromUser1); Assert.True(libraries2.Count() == numOfLibrariesFromUser2); }
public async Task <LibraryDto> CreateLibraryAsync() { const string title = "My Fantastic Library"; const string description = "A suitable description."; // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); // Create a library with that user var request = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(request); // Get all libraries created by that user var librariesRequest = new GetLibrariesCreatedByUserId(user.Id); return((await _fixture.SendAsync(librariesRequest)).Single()); }
public async Task ShouldGetRolesForMembers() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // Return member var getMembersRequest = new GetMembersOfLibrary(libraryId); var members = await _fixture.SendAsync(getMembersRequest); // Get that member's id var memberId = members.ToList().ElementAt(0).Id; // Put membership Id's into list var memberIds = new List <int>(); memberIds.Add(memberId); // Retrieve roles from list var getRolesForMembersRequest = new GetRolesForMembers(memberIds); var memberRolesReturn = await _fixture.SendAsync(getRolesForMembersRequest); // Check to make sure roles returned from list Assert.Contains("Instructor", memberRolesReturn.Single().Value.Title); }
public async Task Should_ReturnNone_When_VideoHasNoAnnotations() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Get annotations, and ensure none exist yet, since none have been created var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var annotations = await _fixture.SendAsync(getAnnotationsRequest); Assert.Empty(annotations); }
public async Task ItDeletesLibrary() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; //Delete that library var deleteLibraryRequest = new DeleteLibrary(libraryId); await _fixture.SendAsync(deleteLibraryRequest); //check to make sure there are no libraries remaining var remainingLibrariesRequest = new GetLibrariesForUser(user.Id); var librariesLeft = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's no library left var libraryDtosLeft = librariesLeft.ToList(); Assert.Empty(libraryDtosLeft); }
public async Task Should_Get_Roles_For_Library() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string roleTitle = "Student"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Make sure there's only one library var libraryDtos = libraries.ToList(); Assert.Single(libraryDtos); // Get id of the single library var libraryId = libraryDtos.ToList().ElementAt(0).Id; // User creates role for that library var createRoleRequest = new CreateRole(roleTitle, libraryId); await _fixture.SendAsync(createRoleRequest); // Retrieve that role var getRoleRequest = new GetRolesForLibrary(libraryId); var role = await _fixture.SendAsync(getRoleRequest); // Check that our role is the only role and that title equals the one returned Assert.Contains(roleTitle, role.Select(r => r.Title)); }
public async Task ItRunsAndCreatesLibrary() { const string title = "My Fantastic Library"; const string description = "A suitable description."; // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); // Create a library with that user var request = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(request); // Get all libraries created by that user var librariesRequest = new GetLibrariesCreatedByUserId(user.Id); var libraries = (await _fixture.SendAsync(librariesRequest)).ToArray(); // Check that our library is the only library returned Assert.Single(libraries); // Check that the fields match the feilds we set Assert.Equal(title, libraries.Single().Title); Assert.Equal(description, libraries.Single().Description); }
public async Task ItRunsAndEditsLibrary() { //const int libraryId = 1; const string title = "My Fantastic Library"; const string description = "A suitable description."; const string newTitle = "My Fantastic New Library Title"; const string newDescription = "A (new) suitable description."; // Create a test user (don't think this is needed here) var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); // Create a library with that user var request = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(request); // Get all libraries created by that user var librariesRequest1 = new GetLibrariesForUser(user.Id); var libraries1 = (await _fixture.SendAsync(librariesRequest1)).ToArray(); // Edit a library with that user var libraryId = libraries1.Single().Id; var updateLibraryRequest = new UpdateLibraryInfo(libraryId, newTitle, newDescription); await _fixture.SendAsync(updateLibraryRequest); // Get all libraries created by that user var librariesRequest2 = new GetLibrariesForUser(user.Id); var libraries2 = (await _fixture.SendAsync(librariesRequest2)).ToArray(); // Check that our library is the only library returned Assert.Single(libraries2); // Check that the fields match the fields we set Assert.Equal(newTitle, libraries2.Single().Title); Assert.Equal(newDescription, libraries2.Single().Description); }
public async Task ItDeletesLibraryMember() { const string title = "My Fantastic Library"; const string description = "A suitable description."; // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); // Create a library with that user var request = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(request); // Get all libraries created by that user var librariesRequest = new GetLibrariesCreatedByUserId(user.Id); var libraries = (await _fixture.SendAsync(librariesRequest)).ToArray(); //get single library from that user var library = libraries.Single(); //get id for user var membershipRequest = new GetMembersOfLibrary(library.Id); var memberShip = await _fixture.SendAsync(membershipRequest); //delete user from library var deleteMemberRequest = new DeleteMemberOfLibrary(memberShip.Single().Id); await _fixture.SendAsync(deleteMemberRequest); //get members of library (should be 0) var memberRequest = new GetMembersOfLibrary(library.Id); var currentMembers = await _fixture.SendAsync(memberRequest); var member = currentMembers.Count(); Assert.Equal(0, member); }
public async Task Should_ReturnCorrectData_When_UserEditsAnnotation() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Create two annotations var comment1 = "This is a comment!"; var comment2 = "This is another comment!"; var timestamp1 = 1.25; var timestamp2 = 18.45; var annotationRequest1 = new CreateAnnotation(user.Id, comment1, video.Id, timestamp1); var annotationRequest2 = new CreateAnnotation(user.Id, comment2, video.Id, timestamp2); await _fixture.SendAsync(annotationRequest1); await _fixture.SendAsync(annotationRequest2); // get annotations var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var results = await _fixture.SendAsync(getAnnotationsRequest); var annotations = results.ToList(); // Edit annotations var newComment1 = "New comment1!"; var newComment2 = "New Comment2!"; var editAnnotationRequest1 = new EditAnnotation(user.Id, newComment1, annotations.ElementAt(0).Id); var editAnnotationRequest2 = new EditAnnotation(user.Id, newComment2, annotations.ElementAt(1).Id); await _fixture.SendAsync(editAnnotationRequest1); await _fixture.SendAsync(editAnnotationRequest2); // Get edited annotations var getEditedAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var editedResults = await _fixture.SendAsync(getEditedAnnotationsRequest); var editedAnnotations = editedResults.ToList(); // Check that there are two annotations Assert.Equal(2, editedAnnotations.Count); // Check that the comments of each annotation match the edited comments var annotation1 = editedAnnotations.ElementAt(0); var annotation2 = editedAnnotations.ElementAt(1); Assert.Equal(newComment1, annotation1.Comment); Assert.Equal(newComment2, annotation2.Comment); }
public async Task Should_DeleteAnnotation_When_UserDeletesAnnotation() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Create two annotations var comment1 = "This is a comment!"; var comment2 = "This is another comment!"; var timestamp1 = 1.25; var timestamp2 = 18.45; var annotationRequest1 = new CreateAnnotation(user.Id, comment1, video.Id, timestamp1); var annotationRequest2 = new CreateAnnotation(user.Id, comment2, video.Id, timestamp2); await _fixture.SendAsync(annotationRequest1); await _fixture.SendAsync(annotationRequest2); // get annotations var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var results = await _fixture.SendAsync(getAnnotationsRequest); var annotations = results.ToList(); // Check that two annotations were created Assert.Equal(2, annotations.Count); // Delete the first annotation in the list var annotation1 = annotations.ElementAt(0); var deleteAnnotationRequest = new DeleteAnnotation(user.Id, annotation1.Id); await _fixture.SendAsync(deleteAnnotationRequest); // Get annotations after deleting one of them and make sure there's only one now var getNewAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var afterDeleteResults = await _fixture.SendAsync(getNewAnnotationsRequest); var afterDeleteAnnotations = afterDeleteResults.ToList(); // Check that there are two annotations Assert.Equal(1, afterDeleteAnnotations.Count); Assert.Equal(comment1, afterDeleteAnnotations.ElementAt(0).Comment); }
public async Task Should_ReturnRightPhrase_When_UserEditsReply() { // Create a test user var userRequest = new CreateUserWithoutAuth("Wendy"); var user = await _fixture.SendAsync(userRequest); const string title = "The New Cold War"; const string description = "Dork alert."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Create 1 annotation var comment1 = "God you're so stupid!"; var timestamp1 = 0.46; var annotationRequest1 = new CreateAnnotation(user.Id, comment1, video.Id, timestamp1); await _fixture.SendAsync(annotationRequest1); // get annotations var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var results = await _fixture.SendAsync(getAnnotationsRequest); var annotation = results.ToList().ElementAt(0); // create reply var replyText1 = "I have three thousand dollars, cash"; var new_replyText = "I have $38 and a gold bracelet"; var createReplyRequest1 = new CreateAnnotationReply(user.Id, annotation.Id, replyText1); await _fixture.SendAsync(createReplyRequest1); // get reply var getReplyRequest = new GetAnnotationRepliesByVideoId(video.Id); var replyResults1 = await _fixture.SendAsync(getReplyRequest); var reply = replyResults1.Single(); // edit reply var editReplyRequest = new EditAnnotationReply(user.Id, reply.Id, new_replyText); await _fixture.SendAsync(editReplyRequest); // get replies var getRepliesRequest = new GetAnnotationRepliesByVideoId(video.Id); var replyResults = await _fixture.SendAsync(getRepliesRequest); var replies = replyResults.ToList(); var reply1 = replies.ElementAt(0); // Check that reply got created Assert.Single(replies); // Check that reply returns right thing Assert.Equal(new_replyText, reply1.Text); }
public async Task Should_ReturnTwoReplies_When_UserCreatesTwoRepliesOnSameAnnotation() { // Create a test user var userRequest = new CreateUserWithoutAuth("Alice"); var user = await _fixture.SendAsync(userRequest); const string title = "My Fantastic Library"; const string description = "A suitable description."; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Create two annotations var comment1 = "This is a comment!"; var timestamp1 = 1.25; var annotationRequest1 = new CreateAnnotation(user.Id, comment1, video.Id, timestamp1); await _fixture.SendAsync(annotationRequest1); // get annotations var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var results = await _fixture.SendAsync(getAnnotationsRequest); var annotation = results.ToList().ElementAt(0); // create replies var replyText1 = "This is a reply"; var replyText2 = "This is another reply"; var createReplyRequest1 = new CreateAnnotationReply(user.Id, annotation.Id, replyText1); var createReplyRequest2 = new CreateAnnotationReply(user.Id, annotation.Id, replyText2); await _fixture.SendAsync(createReplyRequest1); await _fixture.SendAsync(createReplyRequest2); // get replies var getRepliesRequest = new GetAnnotationRepliesByAnnotationId(annotation.Id); var replyResults = await _fixture.SendAsync(getRepliesRequest); var replies = replyResults.ToList(); var reply1 = replies.ElementAt(0); var reply2 = replies.ElementAt(1); // Check that both replies got created Assert.Equal(2, replies.Count); // Check that the properties of the replies are correct Assert.Equal(replyText1, reply1.Text); Assert.Equal(replyText2, reply2.Text); }
public async Task Should_ReturnZero_When_UserDeletesReply() { // Create a test user var userRequest = new CreateUserWithoutAuth("Bebe"); var user = await _fixture.SendAsync(userRequest); const string title = "My Cat Thumper"; const string description = "Thumper is 12 years old"; // User creates library var createLibraryRequest = new CreateLibrary(user.Id, title, description); await _fixture.SendAsync(createLibraryRequest); // Get libraries just created by user var getLibrariesRequest = new GetLibrariesForUser(user.Id); var libraries = await _fixture.SendAsync(getLibrariesRequest); // Get id of the single library var libraryDtos = libraries.ToList(); var libraryId = libraryDtos.ElementAt(0).Id; // create video var vidTitle = "Video title"; var vidLink = "Link goes here"; var vidDescription = "Video description"; var createVideoRequest = new CreateVideo(user.Id, libraryId, vidTitle, vidLink, vidDescription); await _fixture.SendAsync(createVideoRequest); // Get video var getVideosRequest = new GetVideosOfLibrary(libraryId); var videos = await _fixture.SendAsync(getVideosRequest); var video = videos.ToList().ElementAt(0); // Create 1 annotation var comment1 = "This is a comment!"; var timestamp1 = 2.05; var annotationRequest1 = new CreateAnnotation(user.Id, comment1, video.Id, timestamp1); await _fixture.SendAsync(annotationRequest1); // get annotations var getAnnotationsRequest = new GetAnnotationsByVideoId(video.Id); var results = await _fixture.SendAsync(getAnnotationsRequest); var annotation = results.ToList().ElementAt(0); // create reply var replyText1 = "Such a great annotation"; var createReplyRequest1 = new CreateAnnotationReply(user.Id, annotation.Id, replyText1); await _fixture.SendAsync(createReplyRequest1); // Get reply var getReplyRequest = new GetAnnotationRepliesByVideoId(video.Id); var replyResults1 = await _fixture.SendAsync(getReplyRequest); var reply = replyResults1.Single(); // delete reply var deleteReplyRequest = new DeleteAnnotationReply(user.Id, reply.Id); await _fixture.SendAsync(deleteReplyRequest); // get replies var getRepliesRequest = new GetAnnotationRepliesByVideoId(video.Id); var replyResults = await _fixture.SendAsync(getRepliesRequest); var replies = replyResults.ToList(); // Check that no replies are in database Assert.Empty(replies); }
/// <summary> /// Call the compiler with appropriate arguments for compiling the <paramref name="Unit"/> /// </summary> /// <remarks> /// This actually calls the linker as well, so that a shared library is built rather than just object code /// </remarks> /// <param name="Unit">Unit to compile</param> /// <param name="Architecture">Target architecture</param> /// <param name="WindowsSubsystem">Windows Subsystem to build for</param> public static void Compile(Unit Unit, Architecture Architecture = Architecture.Generic, WindowsSubsystem WindowsSubsystem = WindowsSubsystem.Console) { String arch; switch (Architecture) { case Architecture.Generic: arch = "-mtune=generic"; break; case Architecture.Native: default: arch = "-march=native"; break; } try { Process GnatMake = new Process(); ProcessStartInfo StartInfo = new ProcessStartInfo(); StartInfo.FileName = "gnatmake"; StartInfo.EnvironmentVariables["ADA_INCLUDE_PATH"] = ""; StartInfo.EnvironmentVariables["ADA_OBJECTS_PATH"] = ""; switch (Environment.OSVersion.Platform) { case (PlatformID)1: case (PlatformID)2: case (PlatformID)3: switch (WindowsSubsystem) { case WindowsSubsystem.Windows: StartInfo.Arguments = "-shared -shared-libgcc -fPIC -mwindows " + arch + " " + String.Join(' ', Unit.GetFiles()) + Unit.LinkerArguments; break; case WindowsSubsystem.Console: default: StartInfo.Arguments = "-shared -shared-libgcc -fPIC -mconsole " + arch + " " + String.Join(' ', Unit.GetFiles()) + Unit.LinkerArguments; break; } break; case PlatformID.Unix: StartInfo.Arguments = "-shared -fPIC " + arch + " " + String.Join(' ', Unit.GetFiles()) + Unit.LinkerArguments; break; default: throw new PlatformNotSupportedException("Unable to determine what the Operating System is"); } GnatMake.StartInfo = StartInfo; GnatMake.Start(); GnatMake.WaitForExit(); // We need to wait here, because otherwise units will be compiled before their dependencies are finished compiling. That's bad. GnatMake.Dispose(); } catch (Win32Exception) { throw new MissingGNATProgramException("gnatmake"); } if (Unit is PackageUnit || Unit is SubroutineUnit) { Process CreateLibrary; // Linking is a very different procedure on different systems, so figure out what we're supposed to do switch (Environment.OSVersion.Platform) { case (PlatformID)1: case (PlatformID)2: case (PlatformID)3: CreateLibrary = Process.Start("gcc", "-shared " + Unit.Name + ".o " + Unit.LinkerArguments + " -o " + Unit.Name + ".dll -Wl,--export-all-symbols"); break; case PlatformID.Unix: CreateLibrary = Process.Start("ld", "-shared " + Unit.Name + ".o " + Unit.LinkerArguments + " -o " + Unit.Name + ".so"); break; default: throw new PlatformNotSupportedException("Unable to determine what the Operating System is"); } CreateLibrary.WaitForExit(); //? We might not need to wait here CreateLibrary.Dispose(); } }