void Start()
 {
     GetComponent <Button>().onClick.AddListener(() =>
     {
         if (RecordManager.tempRecord.showedInstrument != null &&
             RecordManager.tempRecord.showedInstrument.instrumentType != null)
         {
             Main.m_Entity.HideEntity(GameManager.Instance.CurrentInstrument);
         }
         CreateObject.HideCurrent();
         CreateInstrument.HideCurrent();
         RecordManager.ClearTempRecord();
         GameManager.Instance.SwitchProcedure <AddValueProcedure>();
     });
 }
        public async Task <IActionResult> Create(CreateInstrumentViewModel createInstrumentViewModel)
        {
            if (!ModelState.IsValid)
            {
                return(View(createInstrumentViewModel));
            }

            var instrument = new Instrument(createInstrumentViewModel);

            var instrumentId = await _mediator.Send(CreateInstrument.With(instrument));

            if (instrumentId == 0)
            {
                return(View("~/Shared/Views/Shared/Error.cshtml"));
            }

            return(RedirectToAction("Index", "Home"));
        }
예제 #3
0
 public void GenerateHistory(HistorysPanel panel)
 {
     CreateInstrument.HideCurrent();
     CreateInstrument.Create(panel.model);
     (Main.m_UI.GetUI <BagControl>() as BagControl).Hide();
 }
예제 #4
0
 public void GenerateInstrument(InstrumentPanel panel)
 {
     CreateInstrument.HideCurrent();
     CreateInstrument.Create(panel.instrumentType);
     (Main.m_UI.GetUI <BagControl>() as BagControl).Hide();
 }