// Start is called before the first frame update void Start() { Time.timeScale = 0; htp.SetActive(true); end.SetActive(false); gold = 0; goldCount.text = "Money <color=yellow>$ " + gold + "</color>"; createFood = FindObjectOfType <CreateFood>(); NewOrder(); }
void Start() { createFood = GameObject.Find("Main Camera").GetComponent <CreateFood>(); snakeGrow = GameObject.Find("Main Camera").GetComponent <SnakeGrow>(); }