public async Task InitializeDataAsync()
 {
     Accounts.Clear();
     Accounts.AddRange(await _accountService.GetAsync());
     SelectedAccount = Accounts.FirstOrDefault();
     CreateCommand.RaiseCanExecuteChanged();
 }
예제 #2
0
 private void NextAction(object o)
 {
     TransitionerIndex++;
     PreviousCommand.RaiseCanExecuteChanged();
     NextCommand.RaiseCanExecuteChanged();
     CreateCommand.RaiseCanExecuteChanged();
 }
예제 #3
0
 private void CreateMatrix()
 {
     _playfairInstance.SetPkayfairKey(PlayfairKey);
     CurrentMatrix.Key = PlayfairKey;
     RaisePropertyChanged <PlayfairMatrix>(nameof(CurrentMatrix));
     ResetCommand.RaiseCanExecuteChanged();
     CreateCommand.RaiseCanExecuteChanged();
 }
예제 #4
0
 private void ResetMatrix()
 {
     PlayfairKey = "";
     _playfairInstance.SetPkayfairKey("ABCDE");
     CurrentMatrix.Key = "ABCDE";
     RaisePropertyChanged <PlayfairMatrix>(nameof(CurrentMatrix));
     ResetCommand.RaiseCanExecuteChanged();
     CreateCommand.RaiseCanExecuteChanged();
 }